Progress is slow at the moment.
Optimized the meshes for a week and started with the standing rigging. I got bored at it and played with the UV mapping of the outer hull.
Here are the first rendered pics, I hope you like them.
Impressive indeed! Like lego for 3d-ups!
progress is VERY slow at the moment until I manage to create an appropriate wood texture in Genetica. It is a very cool program, but think I have to read the manual first. I've spent a few days in searching for a realistic colour scheme of the ship, but it seems there is none. I've also watched "Mutinity on the Bounty" in FF but was also disappointed about the colours and the layout of the replica.
Some new renders are attached...
Wow impressive work so far. You know they do say that slow and steady wins the race, so there you go for your progress. She does really need a nice transparent salt sea layer to caress her hull though, she looks so lonely floating in her virtual dry dock. lol
Thanx maxdaddy, there a lots of things to do, but I am stuck atm without the wood texture. I've definitely thought about a weathered layer.
I am so new to this - building a wooden model - 3-d is so great. Sorry if this is presumptuous, any change of getting one copy of a 3d file for Photoshop for me to practice with?