View Full Version : The Empyreum - WIP
05-01-2010, 08:14 PM
As some of you might know, I joined the community in 2008 but vanished after just saying "hello" to you. Unfortunately, my computer crashed down(?) and after buying a new workstation and installing all the software I simply lost two thirds of my bookmarks. When I went over my notes of my ongoing story I found the link to this site again. So, yeah ... I'm back. : O
Please forgive the delay of nearly two years! I'll try to visit this site more often. But back to the topic: For a new story (something like the manga Bleach) I need to draw a map of the Empyreum, a continent where the Gods, titans, elves etc. live. Therefor I thought I could post my WIP here in order to show that I'm still alive (*cough* >.>) and to get some feedback. Unfortunately, it's already 01:00 am and the only thing I managed to finish for 'today' was the coastline. New pics will follow asap.
Oh, and as always: Please excuse my grammar because English isn't my native tongue. : )
05-01-2010, 08:24 PM
Well, it's quite ... empty :-) But it's a good start. The texture looks cool, and the coastline too.
05-01-2010, 09:53 PM
The coastline looks good, hope to see more!
05-02-2010, 02:54 AM
silverhead: As I mentioned before, I quickly drew the coastline because I wanted to post 'something' but then I realized the time and thought: "Maybe I should just go to bed ..." So, yeah, it's quite empty at the moment but I'm sure that it will change soon enough. Thank you for the comment! : )
Rythal: Thank you! As for the coastline I draw the shape of the continent first, then I use clouds to create the edges. But I must admit that I found it easier in PS7 to adjust the contrast of a single layer than in CS3. Or maybe it's because I'm sleepy. Hm ... : /
So ... hm ... I couldn't sleep again ... after playing Dead Space for a while (O.o) I decided I could continue my little work but then I paused for a minute. I haven't decided the style of the map yet. All I knew was that I wanted to draw something so that the look could be reproduced easily for beginners. So I tried a semi-isometric style.
Note: I used cancerlads map symbols.
I let the forests two-dimensional and I like the outcome on the right side of the zoomed in image (near 'The Wall'-mountains) but then I changed my mind and tried something completely different instead. So this is what sleepy me got so far ...
Still quite empty but I need some sleep first. Feedback is always welcome. : )
05-02-2010, 05:24 AM
Good start. There's something that reminds me Disciples 3 style :D. Quite a dark map, I really like it. Keep up the good work and have some rep :D.
05-02-2010, 08:56 AM
I really like the second of the two maps above, and I agree with Raskat - it does remind me of Disciples.
05-02-2010, 09:33 AM
They are obviously very different styles, but both look great in my opinion. I think I prefer the first style though...you were definitely on to something there.
05-02-2010, 02:50 PM
I love the sea in that second map; that looks awesome. Only gripe I have so far is that the more northern parts of the map seem to lose their texture depth; they look very flat compared to, say, the area below the volcanos(?).
05-02-2010, 06:57 PM
Raskat & Steel General:
To my shame I have to admit that I had to google for 'Disciples' as I have never heart of this game (if it's the game that is ...) before. But what I've seen so far, the screenshots look quite interesting. : )
That's why I uploaded this step as the style has something that meets the eye. Maybe I continue with it on another map. But for now I think I stick with the 'Disciples'-style and look how far I can get with it. However, it is good to know that you like this style. : D
Thank you very much! I took me some time to get the look of the 'ocean'-layer right. So I'm glad that you like it. : )
As for the northern part I had a reason for the flat look as this region is supposed to be the 'entrance' to the Shadow Realm where all living things return after their deaths. To give this area a certain look I decided to make that part flat and less colourful but I will redo it another time because I've got an idea. ; )
Oh, btw. I think 'vulcano' is the wrong term. I would call them 'lava lakes' as they were created after the Gods extinguished the Archons with great meteors which tore(?) the land and 'let it bleed' for all eternity. I hope you know what I want to say because it's hard to explain the story behind this map in detail with my little vocabulary ... : (
I thought I would've been able to work on this map but the babies decided that they need someone to play with. So all I could do for now are minor changes. Though I might rethink the proportions of the hills as they look too big for a continent scale. Hm ... : /
So, what's next? Fixing the problem with the hills, creating mountains and continue drawing the rivers and lakes. Yupp, that sounds like a plan to me!
05-04-2010, 10:29 AM
Looks very good! Is the sea layer some kind of plastic filter?
05-04-2010, 11:00 AM
Thank you very much!
I used many layers for the ocean or sea layer, most of them are standard patterns zoomed 1000% with different layer styles. Then, I added one layer above them with 'Bevel & Emboss'-style, flattened it and used the plastic filter. After playing with the eraser to achieve different opacities I turned the layer to 'Soft light' and darkened it a bit. : )
speaking as if he knew what he was doing
05-05-2010, 01:30 AM
Gluckwunsche:) I am really impressed by this style of map, because I have no idea how to do it.
05-05-2010, 02:45 AM
Love the dark style of the second map, and I don't know about 'Disciples' either ^.^ Can't help with the mountain scale much as I'm still figuring that out myself, but it might help to have a scale range as a base. There's a tutorial on the forum (I'm afraid I lost it ...) about creating a map scale in Photoshop and knowing the scale of mountains on Earth you'd like to base your mountains on might help - the Cascade mountain range in Washington state is about 1,300 miles long, for instance.
Keep up the great work - I agree with Aval Penworth in that this is an impressive map, and even more so because I don't know how you did it ^.^
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