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View Full Version : Second try with CC3 : The caves of Erythnull



simonutp
10-30-2007, 09:16 AM
I am mainly interessed in Battlemaps for virtual tabletops like MapTool (check it its a wonderfull application).
I made a try with CC3 because it enables to make large and light maps and quite as good looking as Dundjinni.
Here is the source map from the Paizo dungeon magazine and the CC3 attempt to the 3 level floor plans.
I am midly happy with the result. Mainly because the stalagmites and other symbols do not blend with the floors : it is obvious these are stamps.
Does someone have a trick to make it better?
http://www.zimagez.com/zimage/tfecartescavesoferythnul1.php# (http://www.zimagez.com/zimage/tfecartescavesoferythnul1.php#)

NeonKnight
10-30-2007, 12:47 PM
I am mainly interessed in Battlemaps for virtual tabletops like MapTool (check it its a wonderfull application).
I made a try with CC3 because it enables to make large and light maps and quite as good looking as Dundjinni.
Here is the source map from the Paizo dungeon magazine and the CC3 attempt to the 3 level floor plans.
I am midly happy with the result. Mainly because the stalagmites and other symbols do not blend with the floors : it is obvious these are stamps.
Does someone have a trick to make it better?
http://www.zimagez.com/zimage/tfecartescavesoferythnul1.php# (http://www.zimagez.com/zimage/tfecartescavesoferythnul1.php#)

The map you made is very hard to compare to the Paizo one. By that I do not mean quality, but that is doesn't match the floorplan.

Until I can wrap my head around how you map matches the original, I will have to think more of it.

RobA
10-30-2007, 12:59 PM
Hi simonutp!

The Paizo one seems to both a plan and elevation view. Are you trying to duplicate just the top view style?

-Rob A>

simonutp
10-30-2007, 01:05 PM
Yes, I try to make floor plans at 3 location :
First is the top level which is also represented on the paizo map,
Second is mid level where the rope bridge stands
Third is the bottom one.