View Full Version : [CG Choice Map] Commission: Sheinar, Capital of the Six-Cities Confederacy

06-18-2010, 01:03 PM
This is the first of four cities I am doing for the Soulshard D&D (http://soulshard.wikidot.com/six-cities-confederacy#Sheinar/) campaign setting. They will accompany
Sapiento's regional and world maps. (http://www.cartographersguild.com/showthread.php?10595-Commissions-Soulshard&highlight=soulshard)

This one is done in Photoshop with a little assistance from Illustrator for smoothing some bitmaps and editing some smart-objects.

.... Just for tilt... I added an unlabeled version that has desaturated and lighter sunbaked-clay-looking rooftops plus more shadow to help the relationship between city and fields

06-18-2010, 01:07 PM
Absolutely incredible. Awesome job!

06-18-2010, 01:29 PM
I am utterly impressed! I've been wanting to try my hand at a town/city map for some time now, and this map is one of two that will serve as my primary inspiration. Looks like I can't rep you for it yet though.


06-18-2010, 01:40 PM
Terrific!!!! I've snagged a copy for my reference folder. Have rep!

You've really raised the bar on citywork with this one....gobsmaking!

06-18-2010, 01:41 PM
I can't rep you again A2 (after your last opus), but rest assured I am repping you in spirit. :D

06-18-2010, 02:32 PM
Amazing work (adding the adoring smiley).

Steel General
06-18-2010, 03:11 PM
Very Nice!

06-18-2010, 03:14 PM
Damn, that's crazy awesome. Almost a perfect satellite shot. Truly impressed again, mate, so keep up the great work.

06-18-2010, 04:24 PM
I love this style you have here. It's very close to an actual picture but has just enough touch to allow the fantasy to totally live. Extremely well done!

06-18-2010, 05:12 PM
GReat job! reped

06-18-2010, 05:33 PM
I >so< love the fields! *gasp* How did you make them look so realistic?

06-18-2010, 07:51 PM
Fantastic map, A2area. You have crazy mapping skills, man. :)

06-18-2010, 09:23 PM
I stand in awe of your map-making wizardry. Beautiful map, I'd double-rep you if that were possible.

06-18-2010, 10:31 PM
Really impressive job...not that anyone expected anything else.

They made an excellent decision choosing you and Sapiento for this.

06-18-2010, 10:38 PM
... except that i'm a lot slower!

Thanks for all the comments everyone (-:

06-18-2010, 11:11 PM
Wow! That looks incredible. Reped!

06-18-2010, 11:33 PM

Only complaint (sorry) is the shadows come from the North West, implying city is in southern hemisphere.

Repped though for an outstanding city map!

06-19-2010, 12:47 AM
Excellent, a2area! Excellent!

06-19-2010, 02:06 AM
There is a very good balance in the design of buildings and textures of the vegetation.

06-19-2010, 02:18 AM
looking really good and rep is on the way... a single thing that "stands out" for me is that the fields are photorealistic in look, where as the town is not - I feel that clashes a little, but love the map :)

Kaiser MacCleg
06-19-2010, 03:24 PM
That's simply jaw-dropping.

06-20-2010, 05:09 AM
Beautiful map!

06-20-2010, 07:40 AM
Absolutely beautiful, have some rep. So how much time did you invest in this one?

06-20-2010, 10:09 AM
I am practically speechless...but since I have to type all I can type is: W O W ! ! !

I have only one question...how many hours?

06-20-2010, 10:39 AM
is that counting the hours i did this whilst dreaming? :)
actually.. not sure how long... i don't track the time, for obvious reasons :!:

06-20-2010, 11:49 AM
It's a stunner. Congratulations!

I agree about the fields - they're amazingly photo-real. You did a brilliant job on those. Repped and rated.

06-20-2010, 03:13 PM
If you have the time, many people would like a tutorial I think. Even if it's only for the fields :)

06-20-2010, 04:05 PM
I would love to see a version of the map with the structures in black and everything else in white...

06-20-2010, 10:49 PM
Here's a B&W bmp version... with a JPG preview. The zipped bmp file is 2x the color map size and has hard edges.
I can do a fairly simple tutorial sometime this week or next.

06-21-2010, 04:23 AM
Brillliant, thanks A2area!

06-21-2010, 12:58 PM
Wow. Nice.

06-28-2010, 10:43 AM
Fantastic map, spectacular, worth reping:)

06-28-2010, 03:50 PM
Never cease to amaze!

07-03-2010, 12:50 AM
Holy cow!!! Wowzers, those agricultural fields are stunning to behold!

07-03-2010, 05:38 PM
Nice map! And nice means damn, this is some hot stuff!


07-03-2010, 05:47 PM
Missed the original post, but this is a beautiful map, a2a! Repped and rated :)

07-07-2010, 03:02 AM
That is a pretty freakin' awesome looking map. :) I, too, would like to hear how you did those yummy fields.

07-18-2010, 11:38 PM
WOW! That is breathtaking! I love the detail and textures of this map.

02-28-2011, 12:20 PM
I approve! My only crit is that it feels a bit dark. Maybe pushing the value range a bit would add some visual interest. Not that it needs much.

I'd still keep the overall somber flavor, but just punch up some of the lighter values for contrast.

Good work!

02-28-2011, 03:23 PM
@Schley You DARE to criticize meeee! (0: just kidding.. thanks, and yes.. i played around with colors and contrasts.. believe me i have several versions, some brighter/more colorful some more drab.. some contrasty. Sometimes you just have to call a thing 'done'

02-28-2011, 04:13 PM
This is just....well what can i say that hasnt already been said. Stunning !

03-01-2011, 10:00 PM
a2, your outlying areas are simply the best I've seen for realism including fields and forests. If you could create a tutorial on how you do that, I would be obliged to rep that as well (hint hint).

03-02-2011, 04:11 PM
@Schley Sometimes you just have to call a thing 'done'

God, I know! I have the bad habit of getting lost in the details way too often and have to keep an eye on my tendency to over analyzing everything.

Again, Great job!

Sergei Zybin
03-09-2011, 09:44 AM
All is just perfect, but fields is something unreal. One of the best city-maps I ever seen for years of DnD-playing and dming.

07-17-2011, 06:18 PM
Fantastic work. Fields especially, are awesome.

07-18-2011, 03:31 AM
btw, this has been the wallpaper on my dual monitor setup ever since I first saw it :) Seriously, I've found myself sitting here losing track of time while work-avoiding, just looking at it and imagining the view at street level at various locations.
i was sure I'd repped before.. i think i ran into the "too much rep too soon" prob and never came back till now.

Of all the city maps I've seen on this site (and this in no way lessens any of the others) this is my absolute hands down favourite.

07-20-2012, 04:13 PM
Very nice! The detail work on the surrounding trees, farmlands and rocks are amazing!

04-27-2014, 06:10 PM
What Would you say is the population size of this city?

Eric Roylance
04-28-2014, 04:00 PM
I love the detail, this is really insane. Fantastic work.

04-29-2014, 02:42 PM
What Would you say is the population size of this city?

What would anyone guess is the fantasy population of a city like this?

04-29-2014, 03:12 PM
What would anyone guess is the fantasy population of a city like this?

I'd guess it should be around 35,750 people with a rough Google estimate

05-01-2014, 08:26 AM
One of the best city maps I have seen! Great job!

05-01-2014, 04:11 PM
PaxVeritas Thanks for resurrecting this tread somehow I missed this when it came out. Nicely crafted map !

05-01-2014, 07:31 PM
I'd guess it should be around 35,750 people with a rough Google estimate

Id say more like half a million if you include hinterlands.

05-11-2014, 09:34 AM
I think this map is very special because it goes beyond great artistry--it is immediately usable by a game master. There is an "eye" toward game mastery. For example, by providing the blank map, I could re-label each ward, gate, and area to fit my campaign, but the layout is inspiring and implicit in the design is the story of who lives there, where, and why. I absolutely love this map, and would wish to see 1 or 2 more by this artist as well, along with the blank maps if he/she could be so generous. I'll run with this as a third story arc within my campaign, to house the rogues, and evil church leers, along with cabalists, those who live in "The Dredge" and those who live in the finest of accommodations. The port layout is so visually stunning, that my mind's eye can go there, and look around 360 and imagine being there. Simply put, THIS is how you craft a game master's city map–truly a showcase item. THANK YOU!
P.s. I had originally populated my city with 17,670, but will update this estimate to 35,750 based on Azelor's estimate. It is a good one, and consistent with modern game world estimates in other publications. To roughly tell the party 20-30k suffices, unless they search census records, but as a game master the integrity of the design is perfect within this range.

06-16-2014, 10:16 PM
My word, that is one large involved inspiring city map. That's pretty spectacular work A2. Love it. :D