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bobloblaw
06-21-2010, 04:16 AM
._. accidentally posted in archives first... dohl!

Heya, so my friend and I are currently working on a browser game (currently nearing beta stage, found at almasytactics.com (http://almasytactics.com)). One of the things I'm speccing out right now is a "Risk"-esque Clan vs Clan feature: I can design game mechanics but my imagination for lore or map-making is downright horrid. I need someone that can help me design and draw a world map. I'll work with you (I promise I'm not a client from hell) by giving feedback whenever you need and making dumb mockups.

Commission: I actually have no clue what a fair price is. $75+? Negotiable, definitely, haha.

Time Constraints: No real time constraints at the moment because my friend (the programmer) is currently working on other features. Maybe a month?

Style:
I'd like a semi-cartoony style to match our character art. Examples of character art:
http://img688.imageshack.us/img688/9496/sketch05.jpg

An example of the style I have in mind: http://www.cartographersguild.com/showthread.php?7312-Ascadia-A-Fantasy-World

Another example of the "cartoony but serious" feel, as well as the size:
http://th06.deviantart.net/fs39/PRE/f/2008/330/c/f/Northrend_World_Map_by_redsquirrel2k3.jpg
Link to full size (careful, it's big) (http://fc06.deviantart.net/fs39/f/2008/330/c/f/Northrend_World_Map_by_redsquirrel2k3.jpg)

Some more examples, taken from Dino-RPG. When the map is done I'd like to add in some lines on another layer so people can see where the attack routes are.
http://imgup.motion-twin.com/dinorpg/0/c/36895c87_75988.jpghttp://imgup.motion-twin.com/dinorpg/8/0/96486822_75988.jpghttp://imgup.motion-twin.com/dinorpg/3/9/314b4ada_75988.jpg

Description of Map:

Although I don't have a set idea on how the map should look, I have some features I would like the map to have.

Lots of different types of geography (refer to the Ascadia and Northrend maps)
Should have attack routes or some way so the player can see exactly where he can move.
Map should have some landmarks: Lairs, where boss monsters spawn. Village/Cities/Sanctuaries, where people can spawn from and is a "no-kill zone". Fabled Cities or some other things, where players can get special equipment. Maybe some other features, but for now that's it.



Quality & Size

We'll be using this for an online game, so it needs to look moderately good. If the quality is similar to any of the example maps I linked to this post, I'd be satisfied.

I touched on size in the "Style" Section (Northrend map). It'll be pretty big.

Copyright - I will have the right to use the image for commercial purposes, the artist will have the right to exhibit the image as part of his portfolio but not to exploit it for commercial gain.

If interested, I can answer more questions about the game or whatever else.

Thanks!

Contact:
Email: tehmuffinman[at]gmail.com
AIM: sk121bbl3
MSN: sk121bbl3[at]hotmail.com

jfrazierjr
06-21-2010, 01:58 PM
Not quite sure if this is a style your looking for or not, but check out my two works in process(which I really will finish at some point):

the first is a regional map(which I am quite proud of, even if it's not finished) http://www.cartographersguild.com/showthread.php?3653-The-Garnok-region-of-Baldimar

and

http://www.cartographersguild.com/showthread.php?9650-Garnok-Region-Dwarven-city-and-other-locales

Just go to the last part of posts to see some of the last work I have done on either of this. Not cartoony, but I figured I would throw it out there just in case.