View Full Version : Hylia world map - A "satellite-view" map for my Zelda RPG.

07-18-2010, 07:06 PM
Here's my most recent finished map. And a detail of it, with frontiers of Hyrule's Kingdom.
100% Photoshop, about 12 hours of work.
Original size: 7677*5906px (= 65*50 cm, 300 dpi)
If someone wants to know how I proceeded, a tutorial (http://www.rpg-maker.fr/tutoriels-353-creer-une-carte-avec-rendu.html) is available (in french only).

Zoom in

And the map of Hyrule.

EDIT Now the complete map is on a more interesting size.

07-18-2010, 07:43 PM
Wow, that is an amazing map. How were you able to accomplish that in 12 hours? It truly looks like it was taken from a satellite!

07-18-2010, 07:49 PM
Wow, tanks^^ (Gallifrey? I like that.^^)

Actually, my technique to make it is very simple. The most important is texturing the lands with many images and melt the layers to obtain an optimal result.
A 1024*768px map could be finished in 2 or 3 hours, at the only condition the creator knows what he/she wants to do.

07-18-2010, 08:26 PM
Absolutely Breathtaking!
Amazing work!

07-18-2010, 08:51 PM
Wow, tanks^^ (Gallifrey? I like that.^^)

You're welcome!

My username is taken from the TV show, Doctor Who. The main character, The Doctor is an alien (but he looks like a human -- or according to him, we look like his race :roll:) His home planet is Gallifrey and his race is "Time Lord", AKA Gallifreyan. I am a big fan of the show. :P

07-18-2010, 09:09 PM
I know about Doctor Who. One of my favourite fictions.
"If you are an alien how come you sound like you're from the North?
-Lots of planets have a north! "

@BreadCrab: thanks!

07-18-2010, 10:48 PM
I'm interested in the colors, I'm always striving to get all of those little color variations in. So you are using real satellite images with some blending?

07-19-2010, 03:19 AM
Very nice, have some rep!


07-19-2010, 04:03 AM
Those maps look really good. Is there any chance that you will translate the tutorial to english?

07-19-2010, 04:24 AM
That's great! I've always wanted to make pretty volcanoes, but mine always seemed as if they were made by a fifth-grader (and not even a particularly talented fifth-grader).
For the first time in years I'm actually glad I had 5 years of French in school :) The only thing that might be difficult for me are the PS tags. For example: what are the English counterparts of blending options such as "incrustation" "teinte" "produit" etc. ?

07-19-2010, 10:44 AM

This is amazing, and I'm going to rep you for it! My first impulse when viewing the first of your maps was "well, it looks a little flat" but the zoomed in versions made me shut my mouth quick--they are amazingly realistic. I love the color-exclusion effect on that last one, especially. I'll have to remember that for my future maps!

The mountains look like some really clever use of the layer-style effects--I wish I could have watched over your shoulder while you made them! Do you have any special brushes you use for them (that you'd be willing to share?) Also, it looks like you have a really detailed and impressive height map going (especially noticeable in the ocean areas). Great craftsmanship!

07-19-2010, 11:06 AM
@Ascension: as you can see on the tutorial images, there are only 2 or 3 real satellite images in my texture. I use images of marble, wood and rocks, and I blend all of these several times to obtain good relief and figure the landscapes I had in mind for the final map.
Most of these textures have the same saturation and an uniformisation is necessary to get a texture which will be colorized with the background. Of course, the difficulty is to keep color differences to obtain the color effect you've seen. Finally, I put my texture layer on Overlay (Incrustation), and it blends with the color layer.

@Katto: I could translate the entire tutorial to make a .pdf file and share it on C'sG. It will take time, and, as Aelyn said, PS tags require me to take a look at an english version of Photoshop, even if I remember some of the english equivalences (thanks to Blender!). Just be patient :D

@Reckless: I used basic brushes of Photoshop for this map. The mountains are in a layer with Pillow-Emboss style effect. Little hills are any spongy brush you can like, with few opacity. Bigger mountains require some sharpened brushes blended with spongy effects. My mistake was to begin with the Hyrule mountains. You can see on the entire map, that I drew too large mountain ranges. As a result, they looked like rock shelves till I reduced and erased with smooth brushes. But erase some zones with a 30% opacity rubber several times between two mountain drawings is a good way to figure many details in your relief.

07-19-2010, 11:52 AM
I know what you mean Felwynn! At first I always had a german-english PS translation at hand, there are many on the web.
I've tried to translate the tutorial via google. It was not helpful, just very funny :) I will be patient, then.

07-19-2010, 12:07 PM
For the purposes of getting at it quickly, here's a screenshot of the English blendmodes list:
Other languages should have the list in the same order. If you simply provide a screenshot of the French list, that should suffice until such time as the entire tutorial is translated.

As for me, my French is no better than this (http://www.youtube.com/watch?v=X5hrUGFhsXo). And frequently worse.

07-19-2010, 12:16 PM
Very sweet work, I must say =)

This thread gets a fiver.

Steel General
07-19-2010, 12:31 PM
Great stuff here Felwynn, I dub thee newly repped *bonk*

Looking forward to the tutorial...

07-19-2010, 01:13 PM
Yes, marvellous maps with fantastic texturing. I particularly like the volcanoes.

I think you would get some useful tips or ideas from a tutorial that collects up many comments about rivers and water flow:

07-19-2010, 01:56 PM
Now that's a map! Really impressive work Felwynn (rep +2!).


07-19-2010, 05:22 PM
Uh, thx but, by the way, what do you mean by "rep"?

I think you would get some useful tips or ideas from a tutorial that collects up many comments about rivers and water flow:
You mean because the rivers on my map are rubbish? :D It's true, but it's a Role Play map: All these rivers must be crossed in the game so I prefered not to draw them realistically to avoid complicated travels. The placement of mountains is very strange too... but you're right. Actually, most people said "hey, your rivers don't disappear under the forests". I know it's not realistic, but, I need to know where the water is^^.

Good tips and tutorial, anyway. Maybe I will show one of my other works, more geologically realistic. Hope you'll appreciate.^^

07-19-2010, 10:36 PM
Uh, thx but, by the way, what do you mean by "rep"?

See that little green box under your name? If you mouse over it, you'll see how many rep points you have, which translates into how much we all drool over your maps. :D

Speaking of, great work. And repped.

07-19-2010, 10:42 PM
Wow, awesome! Thank you all! Thank you very much XD

02-15-2013, 03:54 PM
Wow... this map is still one of my best.
Can't believe this was posted two years ago...^^

I recently came back to creating maps and so, I've updated some things, like, making gals etc.
Then I come back to this and post attachements of bigger versions of the two maps some of you folks have seen long ago.^^
Hope you'll enjoy the maps anew.

As quuick as I can, I'll translate the french tut for real. But is this important? Since I've posted this on 2010, I can see maps with the same process on the internet, but with some new ideas and improvements.
This is very cool and make me kind of proud :)

Thanks to the Cartographer's Guild my passion for maps is still intact.
See you soon!