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geamon
09-02-2010, 10:07 AM
Here's all the battle maps I made previously before becoming active on the forum. They look rough but hopefully I can revitalize them and make them very reasonable maps. As well looking to complete the second set of maps which are only partly completed. First Set is the sample encounters in the Underdark supplement for D&D 4e I posted them in the completed maps section, looking to iron these out. Second set are from the starting adventure in the FR DMG which take place around Loudwater. Perfectionism kicking in I know. :)

geamon
09-02-2010, 10:09 AM
Here's the second set.

geamon
09-02-2010, 02:14 PM
So I decided to start with Raid On Loudwater first. This is my update so far. I'm puzzled on how I'm going to approach a breach in a stone wall along with debris on the ground located in the 2x4 sq gap in the south. Any ideas to help me? New map on left old on right.

geamon
09-02-2010, 04:11 PM
Let me know if this breach in the wall on the bottom part is believable.

Edit: Finished it up with doors, a well and some small editing. I've decided all my completed maps are gonna be empty leaving placement of objects in hands of the GM who wants to run it.

geamon
09-06-2010, 12:48 AM
Was getting frustrated with the challenge so I throw this together to get my mind off it. This map is not a revisit but is a part of the adventure in the FR DMG. So I made it to complete the set and set as my style for the rest of the maps. Like always critique is always accepted.

mearrin69
09-06-2010, 01:07 AM
I like it...and I'd say you're really improving in the battlemap space. That one's really nice. It feels very hand-painted.
M

Avengeil
09-06-2010, 03:03 AM
That map looks really good.
And I'm also wondering did you design those statues? If not can you tell me were you found them.

geamon
09-06-2010, 03:17 AM
Got it from here (http://rpgmapshare.com/images/CGuard2_01.jpg). Cropped it out and gave it my own hue. If you look closely there's a thin border going around it of a gray shade I couldn't get ride of easily.

Avengeil
09-06-2010, 03:39 AM
Thanks geamon

geamon
09-28-2010, 04:25 AM
So I've been working on the Dark Fungi map and I'm stuck with the escarpments to upper elevation. This is the gray areas. Any suggestions welcome. Can't seem to find a texture or method.

geamon
09-28-2010, 07:57 AM
I got obsessed with making this map look good. Here's my newest update. Only a few more changes and I should be done with this project.

Avengeil
09-28-2010, 09:05 AM
This is looking really nice and it has a sweet dark character in it but unfortunately I have no idea about the escarpments.
Well you can think of it like this, in the past map I passed the ladders things for bridges ontop of underground rivers so now I think that it is quite impossible to happen again:)

btw have some rep.

geamon
10-04-2010, 08:09 PM
So I think I'm done with this one tried to place objects and make it look good. Still something I struggle with. Just shooting for any last criticism.

geamon
10-05-2010, 03:49 AM
This project and WIP thread are complete. No need to post further.