View Full Version : [Withdrawn] September-October Challenge: The Refuge of Neo-York

09-04-2010, 04:20 AM
Going to go ahead and start this up and learn a lot about map making in the process, I hope. Concept is that after the cataclysmic event that toppled the civilization of man the remaining citizens unable or unwilling to leave the four burrows were forced underground into the subway tunnels. This eludes to Brave New World by Jeff Wayne in his musical version of War of the Worlds, link here (http://www.youtube.com/watch?v=_cBp6gi_G2Y&feature=related). (I know this is gonna cause it to be in my head, at least it's kick ass!!) Found this link (http://www.nycsubway.org/maps/historical.html) which is a historical history of the subways through maps. Thinking of making it styled similar to the early blueprints.

Edit: I've revised my style I'm going to use and am going to pull heavily from the battle mapping I do an going to do a pictorial styled underground cut-out of the subway system. The layout will be based on this (http://images.nycsubway.org/maps/sklar_2009_59style_map.pdf), going to be based in principal on the difference in elevation of certain train tunnels expressed in the simplicity of the route design. Also looking to implement the water in the form of bathymetry weighing highly on topography of the underwater. Because of this change I've had to increase my resolution high I just hope my PC doesn't drive me insane.


09-04-2010, 04:45 AM
great concept - love the idea of blueprints :)

09-04-2010, 09:10 AM
Cool idea. Looking forward to seeing how this turns out. And "The Four Burrows" is just beautiful!

09-04-2010, 09:28 AM
My idea may or may not be feasible for all four burrows due to scaling issues, concept doesn't match size of area and amount of detail I wanted. I have a couple options as it stands pick a burrow in particular and flesh it out which can be a single map or a four part project, do a representation that isn't to scale which means it would need to be cartoon styled to represent a more artistic style. Unsure what to do I'll think this out.

Edit: Decided to center around a point in Brooklyn where the subway system gathers in a nexus which I'm assuming is the main terminal. I'm gonna flesh this out and make it a community, Neo-York?

09-04-2010, 02:46 PM
So I've got the layout of the subway routes laid out now. As with one of the images I uploaded you can see the source material laid over my product. Is this considered a breach of copyright? Just don't wanna cross that barrier. I omitted some routes for the subway to prevent it from getting too busy. Am I being too cautious and should add the others? Changed title due nature of map change to a city map for a neighborhood. Also going to have some tunnels dug that connect tunnels to each other as well sub basements that may have survived the apocalyptic event. Am I headed on the right path here? This is all new territory for me so any help would be welcome.

09-04-2010, 04:12 PM
It looks good to me so far. I can see how it could get too busy (bet the real blueprints of everything under NYC streets would make an engineer go crazy) but I think you could put in a fair amount of detail depending on how you present it. More is sometimes better.

On the source material...as long as you don't actually include it in your finished product I think it's probably okay. I'm basing my map on a tourist map of the city, but I don't plan to actually copy any of it. I believe this is okay but I am not a lawyer so... :)

09-05-2010, 04:00 AM
it is very common (at least in Denmark) to draw a map from another map to avoid copyright issues. After all, once the base map is "removed" is pretty hard to see where you got your inspiration from, and it IS your own drawing now. Maybe you went and measured all those lines yourself, or looked at blueprints at city hall or are really good at guessing :)

09-05-2010, 06:24 PM
So I'm not satisfied with my tunnels and their form and just put that frozen and hidden for now and decided to work on another element the water. Two part inquiry one about my style other about accuracy. First the I've been playing around with gradients and such and I came up with my current WIP posting. Seeing as this isn't a fictional location I'm trying to be realistic (doesn't help to have a NY'er as a girlfriend haha) . To that end I wanna use the actual bathymetric contours data for the basin for my map. Anyone know any sources for this kinda GIS information? Tried the USGS to no avail.

Edit: Disregard the contours question, I found their National Map Viewer.

Edit 2: After finding the information I wanted and looking to apply it to my map. I find out that my scale for land mass is too off elements are missing and everything. I'm frustrated and just wanna hit my head against the desk.

09-05-2010, 09:18 PM
FYI, you don't need to replace the first map every time...just put your new wip in your latest post and include the tag before it. That way you can leave all of your in-progress images so people can see where you've been. I assume you were replacing the first pic because you didn't know that. If there's some other reason you were doing it then you can just ignore me. :)

09-05-2010, 09:25 PM
The reason is because I feel I'm a rabid poster and if I kept every update the server would end up full with my WIP's. haha.

09-05-2010, 11:58 PM
After spending some time away form it I came back and decided to scrap what I had because it just wasn't satisfied with the results and the scale. Redid my land masses and here it is.

09-24-2010, 05:22 AM
Big delay on an update. This for sure has been a learning experience. I'm curious if my style is going in the right direction or if I should reel it back a bit. Still just a general impression on the landmasses and subway routes also testing textures. Let me know if you find anything lacking.

## Latest WIP ##

09-24-2010, 08:30 AM
wow - that's pretty awesome.

09-24-2010, 09:03 AM
It's good, but just remember... a compact car requires a circle with a radius of about 3m to do a complete turn... a subway train I'm sure requires a circle much closer to 300m or more depending on the speed. So unless those tunnels have been "added to by create peoples" there should be a greater variation in size and less right-angle joins. One of those things about having engineers in the family...

But I like the syle.

09-24-2010, 04:34 PM
Agree with Juggy on the right angles thing but otherwise looks fine style-wise.

09-24-2010, 06:09 PM
As it stands I'm not redoing subway lines again. Had to redo them a couple of times due to PC crashes. Also it's hard to find subway maps that are accurate most available are pictorial style and totally out of scale, therefore, I'll make up a conceptual reason for the right angles!!! :)

09-24-2010, 08:16 PM
Again more playing around with textures/coloring/style. I think I'm happy with the style now. Also added a couple passages and a wide cavern in the area the community will be located. Time to work on all the small details and make my border/compass. Also as for the right angles and the angular look of the tunnels. I'm going for a pictographic representation of the underground. Not an accurate one. My excuse/reasoning is science and education wasn't preserved after the apocalypse that this map represents and the trains aren't in use any further, except the "Phantom Train". :o

### LATEST WIP ###

09-25-2010, 02:39 AM
Big improvement form post 11.Keep the updates coming.

09-25-2010, 08:03 AM
I think it's looking great - and wouldn't worry in the slightest about the right angles. This is not meant to be an actual road map for motorists is it? It's leaning more towards art than towards accuracy. As long as you don't move an entire burrow to a new location, i think this map is totally fine and a good unique idea.

09-25-2010, 05:07 PM
I think it's looking great - and wouldn't worry in the slightest about the right angles. This is not meant to be an actual road map for motorists is it? It's leaning more towards art than towards accuracy. As long as you don't move an entire burrow to a new location, i think this map is totally fine and a good unique idea.

ROFL - Now, come on where is your sense of adventure? If you can't move an island what's the point of being an artist?

“I have no respect for a man who can spell a word only one way.” supposedly said Mark Twain and in like manner it's a sad mind that can only see the world in one way :)

10-13-2010, 06:04 PM
Decided to retake this up and finish it up. Seeing as I have learned so much since originally starting this project, I decided to restart. Subway lines are generally more smooth and more uniform now. Only added textured to the tunnels and the edge of water. Questions I have are should I add the water edging texture to the sides of the tunnels and is color tone used need adjusting. Thanks!

10-15-2010, 11:40 PM
Was having a hard time getting my map to look like I was envisioning. So I spent the last two days playing around and try to nail down the style so that I know where to go from this point on. Here's what I came up with. Added the two tunnel areas to help base the rest of my layout with. Basically this is early print with use of purely black ink. Let me know if this looks authentic or any adjustments need to be made.

### Latest WIP ###

10-31-2010, 10:22 PM
I'm revoking my submission in the challenge. Unfortunately I lost motivation and inspiration with it. Can't make anything if I'm not enjoying it.