View Full Version : Mechanol

09-16-2010, 04:15 PM
Hey there,

Here is the finished commissioned map of "Mechanol" for Empyrean Games, posted here at 50% size.

Here is a little bit of background info...

"Mechanol is old. It has seen the rise and fall of countless civilizations, perhaps has more of its history behind it than future left ahead. Cities have been built over the ruins of other cities, gears have rusted and turned to dust, and the Great Cog spins ever on. Mechanol is something of a world sized junkheap. Humans live out their lives on mountains that walk, Clockwork colossi capable of sustaining entire cities. Golem-smiths create life out of metal and rust. Gearmancers compel society away from entropy. Clockworks, well, the Clockworks do a little of everything."

Feel free to drop Shane or Jon a line at empyreangames@gmail.com if you'd like to learn more or have any questions about their world.

The map was done entirely in Photoshop CS.

Fonts used were:

"Handserif" for the labels and legend text.
"English" for the flowery cartouche text.
"DuererLatinConstructionCapitals" for the title in the cartouche.

I also used several cog brushes from a set called SS Gears by Obsidian Dawn. http://www.obsidiandawn.com

I once again used one of Coyotemax's fantastic parchment papers so a big cheers for that.


09-16-2010, 05:01 PM
This is awesome. It give me some crazy Ideas for the campaign Im currently running where Gnomes are the bad guys and there clockwork creations are running amuck

09-16-2010, 05:26 PM
The canyon is drop-dead gorgeous but I like the lil totem/emblem/kingdom thingies the best.

09-16-2010, 05:28 PM
Absolutely beautiful. The rift looks kind of funky, but there must be a in game reason.

09-16-2010, 08:22 PM
Simply inspiring. I love your style.

09-16-2010, 09:41 PM
I love this map Ramah. It is gorgeous.

Nice compass integration with the steamworks border. Awesome symbols for cities and locations. I'm sure the publishers of the game have got to be ecstatic. I haven't seem many maps that even come close to this in the games I've played.

09-17-2010, 12:08 AM
Great map, Ramah!

09-17-2010, 02:31 AM
Awesome map. The steampunk compass is really an eyecatcher!


09-17-2010, 06:01 AM
Thanks a lot guys. The map was certainly a challenge at times and I learned a lot while doing it.

I've updated the original post with a small piece of background for the map.

Steel General
09-17-2010, 08:16 AM
Fan-Wonder-Tastic-Ful! :D

09-17-2010, 09:51 AM
This map is amazing.Good job.

09-17-2010, 10:37 AM
Fantastic map Ramah, you did a really awesome job! Repped and rated!

09-17-2010, 04:23 PM
I see you are extreamly talented cartographer. I didn't even know.

09-17-2010, 04:49 PM
You are one of my heroes here. Fantastic map!

09-17-2010, 05:51 PM
in the WIP I already saw there was a masterpiece coming up again... Gratz on finishing another awesome map Ramah! Darn you're good :) cheers!

09-18-2010, 01:42 AM
Lovely work. Love the mountains, canyons, and color.

09-18-2010, 10:29 AM
ooooh - I like that! very nice. that 'rent' /canyon thingy is great! original and very interesting.

09-18-2010, 11:50 AM
Thanks all. And thank you, Jezelf. I've stated it before but your tutorials were my way into mapping with PS and I still use some of your techniques now. So thank you. :)

09-21-2010, 04:32 PM
This is a beautiful map. I like how the symbols for landmarks are so distinctive without even knowing what they specifically represent. You are a very creative cartographer.

09-24-2010, 06:06 PM
Wow, awesome! I love the texturing and style of the map. The valley and ridges are really cool. Noticed the cog brushes too!

09-24-2010, 07:54 PM
wow. just wow. Stuff like this truly inspires me. Thanks for sharing this work of art.

11-16-2011, 03:39 PM
This is so awesome.

I have a question though. I would like to know how you did the cliffs. They are amazing. Tutorial perhaps?

11-16-2011, 06:36 PM
*shiny eyes* omg it's so pretty! I like it ^^