View Full Version : Riverwing

09-19-2010, 09:12 AM
My first citymap. Just a sketch yet, since I always start with a sketch.

Quick Legend:
Red is high, blue is low.
Red lines is roads.
Checkered squares is groups of houses.
Blobby(?) areas is wood.

And the name.. Probably already used? I don't know, I hope not. "River" first in the name is definitly not original, but bare with me, I like it anyway.

09-19-2010, 09:23 AM
Looks like a nice layout.

09-19-2010, 12:36 PM
Got most of the environment plotted down already, what do you think? Not to happy about the mud, but it wont show to much when I put in the houses anyway :)

The wall is created in Google Sketchup, and I intend to do the atleast The Castle, monastry and university there too.

(Sorry if the file is a bit big.. Please tell me if it is and I'll uplload it somewhere else)

09-19-2010, 12:41 PM
Looks good. No worries about the name the city is built on a river so it makes sense that it would be named "River" something and I'm kind of partial to the name "River---")....as you can see

09-19-2010, 12:47 PM
The mud needs some variation in it...color, pattern, maybe some grass clumps but, as you say, if it's not going to show much then it isn't a big thing. The roofs have inconsistent shadows, though, so that's the only major thing....just rotate some of em around.

09-19-2010, 02:30 PM
I like the layout. You could do some blending of the river to the bank right now it kind of looks like it's sitting on top of the ground rather than running through it. I love city maps (even though the one I'm working on gives me nightmares...:)

*Edit* Whoa 100 posts...guess that means I talk too much...:)

09-19-2010, 06:56 PM
Okey, last update before I go to bed :)

I've changed the colors a bit.
Added some shadow to the Royal Garden to make more depth to the hill the Castle is standing on
Made som variation to the mud

Added the castle, there is a reason for it being so "boring"-looking
Added the Monastry/Abbey/Church(I really don't know what to call it), but it looks mostly like a big round orange, I don't know what to do to it..
Added houses, which I'm not thrilled about. Maybe I'll just try to stick with the usual box with courtyard houses for the next update.
Tried to add tents to the Bazaar. They will look totally different in the next update. I promise ^^

And if you see the black dot on the castlestairs it's just a reference for how big the people are, I forgot to remove it :P

09-19-2010, 07:42 PM
This is coming nicely..I think the tents are good (I knew what they were before I read the post..:) Maybe you could put an overlay on them to give them some texture variation the same with the dome on the "church" which I also think is good. The River looks better as well. Keep up the good work!!

09-20-2010, 07:41 AM
Another update. I tried to do the well-known housestyle.. And I have to say that I like it.. Hehe ^^ What do you guys think (Is there any gals here btw? :P)?

The size of the houses are made after their wealth. Some of the families that live near the castle is even richer than the king. But the king got the power anyway so :P

09-20-2010, 07:46 AM
Still looks good, maybe some color variation in the houses. And, yes, there are about a dozen active ladies here plus one hubby-wife team.

09-20-2010, 07:52 AM
Okey :) An I will think of making some variation to the houses, but.. I think I'll keep it like this, I think it's more realistic with just one roofcolor.

09-22-2010, 01:16 PM
Added house for the poor ones and tried to make a cornfield. But I'm not to happy about it. I just picked a light brown color, added noise and ran a motionblur. Any better ideas for making a cornfield?