View Full Version : *** September/October Lite Challenge - The Town ***

09-21-2010, 06:51 AM
This month's lite challenge is to design a town. We've provided the street layout of major street and the collection of house shapes to use as a starting point. You must use these as a basis for your town. However they can be merged into larger structures and you don't need to use all of them. They can be resized and you can add more building shapes to the mix if you feel that these are not enough to populate your town.

As with the previous challenge, this can be tackled with a little out of the box thinking - as long as the shapes are clearly represented in the final map.

Here's the png of the shapes as your starting point:

This challenge will run until the 15th of October after which there will be a few days of voting. The winner will receive a silver Lite Compass under their name.

Before each WIP you must place the ### Latest WIP ### tag so that the thumbnail scraper can identify the latest WIP. Feel free to add new posts for each update so that others can see the progress of the map.

Here's some tutorials that might be useful whilst you tackle the challenge:
[Award Winner] A medieval town map tutorial in Photoshop (http://www.cartographersguild.com/showthread.php?1150-Award-Winner-A-medieval-town-map-tutorial-in-Photoshop)
Fastest town in the west (http://www.cartographersguild.com/showthread.php?10421-Fastest-town-in-the-west)
Photoshop Town Tutorial (http://www.cartographersguild.com/showthread.php?6536-Photoshop-Town-Tutorial)
The Ascension's Photoshop Town Tutorial V2 (http://www.cartographersguild.com/showthread.php?10745-The-Ascention-s-Photoshop-Town-Tutorial-V2)
Quick-and-Dirty Buildings for a Town Map in PS (http://www.cartographersguild.com/showthread.php?8897-Quick-and-Dirty-Buildings-for-a-Town-Map-in-PS)
Create a random town (http://www.cartographersguild.com/showthread.php?4143-Create-a-random-town)

[Award Winner] Creating cities with City Designer 3 (http://www.cartographersguild.com/showthread.php?3983-Award-Winner-Creating-cities-with-City-Designer-3)
[Award Winner] Eneini: a medieval city tutorial (in Photoshop) (http://www.cartographersguild.com/showthread.php?530-Award-Winner-Eneini-a-medieval-city-tutorial-(in-Photoshop))
Drawing City-Block Style Maps (Ortelius Tutorial) (http://www.cartographersguild.com/showthread.php?11139-Drawing-City-Block-Style-Maps-(Ortelius-Tutorial))
City Walls in Photoshop (http://www.cartographersguild.com/showthread.php?6514-City-Walls-in-Photoshop)
Clustered houses for a city in Photoshop (http://www.cartographersguild.com/showthread.php?4313-Clustered-houses-for-a-city-in-Photoshop)
City Maps in DAZ|Studio and Bryce (http://www.cartographersguild.com/showthread.php?608-City-Maps-in-DAZ-Studio-and-Bryce)
[Award Winner] Creation and Depiction of Fantasy Cities - Parts I & II (http://www.cartographersguild.com/showthread.php?2844-Award-Winner-Creation-and-Depiction-of-Fantasy-Cities-Parts-I-amp-II)

Also very useful:
How To Make a Rotating Brush in GIMP (http://www.cartographersguild.com/showthread.php?1124-How-To-Make-a-Rotating-Brush-in-GIMP)

If someone does make a gimp brush pipe for this challenge, then I'd suggest creating a new thread and sharing it. Afterwards we'll place that in the resources section. If you do this then you can certainly be assured of lots of rep from your fellow contestants for your help!

If you find a tutorial helpful. please say so in your challenge entry, and don't forget to rep the tutorial maker, and rate the tutorial. Good luck!

09-21-2010, 08:47 AM
Looks fun and out of my comfort zone - but I'm only able to focus on 1 challenge at a time. I'll sit this one out and focus on the big apple :) Good Luck all

09-21-2010, 08:59 AM
I think that I might give this lite challenge a shot.

09-21-2010, 09:18 AM
Looks like fun. I'm almost glad I can't play because I'd probably sign up and I have too much other stuff to do. Good luck to the entrants!

09-21-2010, 10:00 AM
always time for a quick little town... and it might be a nice break from the really big town from the normal challenge... :)

09-21-2010, 11:45 AM
Why couldn't you tell me about this before I started with my Riverwing city? :P

09-21-2010, 12:43 PM
*sits in corner and rocks back and forth*...Towns...cities....AAARHHHG!!!!!!....:) Ok I'm in (what are you thinking...??)

09-21-2010, 05:13 PM
Yep, all challenges are for experimenting, trying new techniques, testing concepts, and for basic learning. So far only a few have had real end-goals like the current one (and that's a pretty tough one) but we had the beer challenge and some Community World-Building Project (CWBP) ones. So we're trying to make the lites simpler and more accessible to getting ones feet wet...and hopefully more fun as well.

09-25-2010, 06:39 PM
That's an odd-looking set of buildings (especially at night)

09-25-2010, 07:55 PM
Oh, nice. Now you've got to do a 3D entry for the challenge. I think those look pretty cool. How much work was it to extrude them (and what software did you do this in?

09-25-2010, 08:36 PM
Get outta here...*head rocking*..very nice :) I guess I better get learning Blender now that I downloaded it..

09-25-2010, 09:19 PM
That was all done in Wilbur. Just a matter of selecting a few circles and rectangles then applying mound and selection operators and looking at the result in the 3D preview. I probably spent an hour or so total during lunch so it wasn't exactly a quick operation, I will admit.

09-26-2010, 01:21 AM
looks nice... its all those roofs and towers that takes time ... I'm going with a flat map I think :)

09-26-2010, 05:34 AM
Argh, Waldronate was faster. I also try to make a city like that. This is my first try and if I get better results, I will enter.

09-27-2010, 02:26 AM
that looks cool Katto :) ... and nice to make the buildings modern - what have you made those in?

09-27-2010, 03:28 AM
I like the 3d looking buildings nice job on those Waldonate and Katto

09-27-2010, 07:04 AM
@tilt: the picture was rendered with Bryce, an easy to use renderer (if you understand the weird interface). The buildings are a heightmap with a standard texture on it.

10-09-2010, 02:20 PM
Are we going to get some tumbnails for this challenge?

10-10-2010, 01:47 PM
the challenge hasn't ended yet... I know it says the 10th .. but its always the 15th ... :)

Aval Penworth
10-16-2010, 09:22 AM
When are we going to announce the next Lite Challenge topic? I am sure that there are plenty of folks ready to plunge in!

10-17-2010, 10:39 AM
Sorry! I'm on it. I've been away from the guild for the last week due to circumstances beyond my control, but back now. I'll have the present challenge closed, a voting thread up and the new challenge announced later today.