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View Full Version : How do I turn a map into a useable battle map?



ryansommer
09-24-2010, 02:07 PM
Hello all,

I was wondering if anyone could give me some tips on turning a predrawn map, such as those in prepublished DnD Adventure into a pintable battle map.

I have used postrazor to turm maps created here in to printable battle maps so I am familiar with that process. What I would use some tips on is the easiest way to take a map that is not to scale and blow it up such that when printed, the grid is a 1" grid.

Thanks,
Ryan

Savannah
09-24-2010, 06:14 PM
I don't know if this is exactly what you're looking for, but one thing you'll want to check if you're trying to just scale-up a map is making sure it's drawn correctly. I've noticed that a lot of the maps with D&D modules are at least 1/2 a square off the grid in many areas, which makes it a pain to fight on. It's gotten to the point that I just re-draw all maps for my modules to fit the grid properly.

When I do redraw them, I've set up and saved a grid of the size I want and dimensions for printing properly in photoshop (since it's a pain to draw the grid the first time, you'd might as well not have to do it again!). Then I just draw with a pencil and holding down shift (?) to get straight lines. It's a bit boring, but it's pretty fast if you're not going for a super detailed map. I suspect, however, that's not what you're trying to do...