View Full Version : Shiro Soyokaze
I am running an L5R game for a new group very soon. I've decided to introduce them to the setting by running the adventure out of the back of the new 4th edition book, but I'm changing the location to somewhere in the unaligned lands.
Decided to make a map for it too! Even though it's not neceesary. I decided to change my style slightly. I used that Just Add Bison pattern that is a favourite here, but I used it as a pattern overlay set to soft light, on top of a lighter green cloudified background. I also went for a more natural water colour for the stream too.
Mostly pleased with it. I don't think the present-condensed font makes for the best key font. Looks great for titles though.
10-01-2010, 11:23 PM
Looks great. That font is pretty good. :)
10-02-2010, 02:30 AM
Nice map. Repped.
10-02-2010, 07:00 AM
I agree about the font - maybe with the small writing its the use of two colors which makes it fussy and a touch difficult to read but heck, its a great map - repped from me too.
10-02-2010, 03:38 PM
Looks very nice. I would tone down the red a bit so it matches to the other colours.
10-02-2010, 03:40 PM
Looking good so far...
You could try adjusting the kerning (sp?) on the smaller font and maybe get a little bit of separation between the letters.
Thanks everyone. And I completely forgot about the kerning option. I shall try that.
10-02-2010, 10:05 PM
I think this looks pretty great. I actually like how the red contrasts with the rest of the map's subdued colors. I used that same thing in my Haibianr city map and it really calls out the buildings I used it on. This is in finished maps so maybe you're not looking for feedback on this piece but maybe for next time: 1) the trees look a little "cushiony" and flat-colored, and 2) I'd have gone with a slightly more blue cast on it. In any case, this is a great map and I'm sending rep your way!
Oh I am always looking for feedback, whether I agree with it myself or not. I always love to hear other peoples opinions and even though I probably won't change this map much, if at all, it'll be something I think about on the next one.
On the topic of the bright red, I went with it because I imagined the Tori arch and the rails of the arched bridge to be well maintained with a vibrant red paint because of their cultural signifigance. That is why they are so bright. I also, as a mapmaker seem to edge away from bright colours. Usually I would make that red more desaturated. =P
And the river, well I have always done nice clear blue rivers. But I wanted to try making my river more the colour you see on things like googlemaps and actual satellite pictures. Unless it's a swimming pool, they are never blue. Still undecided about it though. I will probably try more of a compromise next time.
And trees are a weakness of mine. I am always looking for a better way to do them.
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