View Full Version : The Winding Warrens
11-28-2007, 06:34 AM
I've been here a few days and figured I may as well post something. This cavern complex is called the Winding Warrens--something that I did few years back.
11-28-2007, 11:09 AM
Very nice - appeals to my old school heart. :) Cavern complexes are one of my favorite parts of any dungeon complex. It can be hard to get caverns to play nicely with a grid though, no matter what tool you are using (not that I have a vast knowledge of other tools). In my Undermountain WIP I've been struggling to get CC3 to do what I want when it comes to caverns and grids, but I think I've come up with a good solution.
What software did you use to make this?
12-02-2007, 07:28 PM
This map was done about three years ago. Frankly, I'm embarassed to say what software I used. It was just something to do while waiting for some other things to happen.
Anyway, it was done using Microsoft Paint. Yes, Paint.
Needless to say it took a LONG time. Although, by the end, I had devised several shortcuts to speed the process.
12-02-2007, 08:09 PM
Ah...time you moved up to Photoshop or Gimp then! Somewhere on this board is frankly the most amazing mapping done in paint, but I dread to think how long it must have taken the artist. It's also really worth investing in a tablet and pen which these days are not that expensive - and besides, Christmas is coming!
12-03-2007, 02:27 PM
Cartographist, are you planning/hoping to edit these out of Paint and into another program, or are you just sharing? Just curious as to what you plan to do with it.
Wow - Paint!
The grid along must have taken forever!
and here's some rep for pushing the boundaries with a program like Paint.
12-03-2007, 06:40 PM
Pyrnadon - Just posting to share, although I am always interested in pushing my limits. So I guess that I am considering moving it (and others) into another program.
Ultimately, Paint is obviously a very simple program, but for a long time, it was all I was familiar with, and if there is one thing about me it is that I typically don't change unless there's real reason to do so. There's something about its simplicity that I like. Also, I was always too lazy to look for any free software that might be better. [I think that familiarity and inertia have always stopped me from upgrading.]
Ravells had mentioned that I might invest in a tablet--I did that about a year ago. So, to me, a tablet and Paint is just like drawing on a piece of paper. If one is willing (and stubborn enough), that is all you need, right?
RobA - Appreciate the rep.
12-03-2007, 09:28 PM
please, please, please, Cartographist...try Gimp and inkscape...their free and worth a play with. Paint is simple (which is good) but it's also very limited (not so good) and it can be labourious to get the result you want.
12-03-2007, 10:17 PM
Yes, I agree: try GIMP at the very least. Within 2 hours of playing you will be amazed at what you can do! It's like Paint on nuclear-powered space sterioids!
Or paint.net (http://www.getpaint.net/) which I have played with and liked, but at the time had no transparent png support. (Now it does).
Also, you need to install the M$oft .NET giant bloatware framework monstrosity, but many people already have that installed.
But, FWIW, I agree with Don and Ravs - Try the GIMP (It is what I primarily use) and it supports tablet pressure sensitivity (which paint doesn't :) )
03-09-2008, 06:01 PM
If you would allow me to do so... I would love to take a crack at coloring this for you!
I'm new to digital art, and am in need of training projects to get better.
I would just do it, but as one artist to another, thats not very nice conduct at all.
03-09-2008, 06:32 PM
Kagehito - Have at it. I'd love to see what you do with it.
03-09-2008, 06:40 PM
I have a gaming session i'm about to head off to for right now, buty i should have something to show at the end of tomorrow!
Thanks for the support and letting me have a crack at it.
03-10-2008, 10:12 PM
Ok so i finished 2 steps so far...
Step one was seperating the background, grid, and outline into different layers.
The fact that this was made in paint actually made it much more easy then some of the scans i've tried.
Step 2, adding textures. I used my "Splat Texture" technique that i've been workingo n. it's a little tedious, but it makes the texture not so even, so its seems a little more natural. I took a big black page and made a hugh texture base, then pulled parts from it with the stamp tool, then spread it around from there.
Now on to shading...
03-10-2008, 11:14 PM
ok so the shading is done, and other then furnishing the place, i think this is about as done as it'll get from me!
Tell me what you think, and thanks again for letting me borrow your work!
Just to let you know, I selected the interior of the caves, then "chopped away" what i wanted to be shaded. Then inverse select, to actually grab that area, converted it to a path, and filled the path with solid black, with some transparency for the "Gloom effect" with shading. Note I ment to have the background brighter, because i was planning on doing this from the get go, so the end result turned out pretty much exactly how i wanted it.
03-11-2008, 12:59 PM
Kagehito - Nice. I like it a lot.
It's amazing to me how the coloring changes the look of the map to me, as if the location actually changed (which, obviously, it didn't).
03-11-2008, 02:51 PM
Nice work, Kagehito!
I love it.
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