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Aenigma
10-20-2010, 09:09 AM
Well, it's been quite a while (like, a million years) since I posted a map here.

I've been working on a book since the summer of 2009 and I'm only now beginning to really "find my bearings" on what it's supposed to be about.
During that time I've been casually working on a map to the book, since I think that a map can help you imagine the world better (altough the map should not be the most important thing... but still).

This map is still very much a wip.

I got inspiration to the mountains (the yellow-brown areas... I used a technique I developed myself before I started using this style) from a tutorial I found a while back on this site.
Sadly I can't find this tutorial again, otherwhise I'd give credit to whoever made it and advise you to check it out. if YOU recognise the style I used and know it to be from your tutorial - I thank you here and now.

tl;dr
This is a map. I made it. It's very shiny. Woooh~~
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Marken4
10-20-2010, 09:42 AM
Looks like you still have some work to do on the mountains. A bit triangles in the bottom corner and around the "Nei More Kadurah" ocean. Otherwise it's a cool map and nice border :)

ravells
10-20-2010, 10:19 AM
I really like it Aenigma! Really nice muted colours. I remember seeing a wall map which had that sort of mountain colour scheme which I think works really well with this style of map. Did the tutorial have something to do with making a selection of the mountains, and shrinking it to get the contour line for the higher elevations...rings a bell.

Aenigma
10-20-2010, 10:21 AM
Thanks! (thanks to Marken4 as well)
I don't remember any specifics about the tutorial. I just read that it had to do with mountains, I found an image in it and looked for like 3 seconds, saw the mountains and BAM! I was inspired :P

Eilathen
10-20-2010, 12:00 PM
Wow, i totally dig the land-form. Awesome. Hope to see this evolve on here, on CG! Care to share some world-details? History, peoples and such things?

And now to the book ... tell us more !

Aenigma
10-20-2010, 12:26 PM
I'm glad you like it! I'm gonna add the names of cities and nations etc. I could also make a small background on each nation that I could post here.

Eilathen
10-21-2010, 06:06 AM
I could also make a small background on each nation that I could post here.

Yes, please :D

Any teasers for your book? Or is this top secret?

Steel General
10-21-2010, 07:29 AM
Nicely done Aenigma, my only little critique would be the stroke around the land masses seems a bit heavy (at least to me), you might consider changing it (if possible).

Looking forward to seeing this develop.

Aenigma
10-21-2010, 08:05 AM
Yes, please :D

Any teasers for your book? Or is this top secret?

It'll take a little while, but I will post it here :P


Nicely done Aenigma, my only little critique would be the stroke around the land masses seems a bit heavy (at least to me), you might consider changing it (if possible).

Looking forward to seeing this develop.

Thanks! But a different stroke? How? I'm working in ms paint xD

Steel General
10-22-2010, 09:50 AM
MS-Paint? Well then I guess you can just ignore my comment then.

Aenigma
10-22-2010, 10:48 AM
MS-Paint? Well then I guess you can just ignore my comment then.

Still, I'm glad you DID comment. Comments are always good!

RobA
10-22-2010, 12:38 PM
I'm also loving the land shapes. Very nice!

-Rob A>

Aenigma
10-23-2010, 01:32 AM
I've started adding the names of cities, lakes, rivers etc. (I have an older map with all the names and such, but it is in black and white, no colour)

I've also added a Legend for your convenience :)

I don't have a name for this world yet, but I will probably make one up that fits the story as time goes on.
I prefer to keep most of the story a secret, but I can tell you that it will be about a guy that finds out that he is the only hope
of stopping the followers of an evil god that want to revive their god, which they believe is the way to salvation.

and here's the updated map (never mind the stupid file name... 'Danne' is short for Daniel, which is my name)
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LonewandererD
10-23-2010, 10:26 AM
By god that place is huge, and the landmasses are so... aghh! Why can't I get my landmasses to look half as interesting? Did you hand drawn the landmass or did you use a program/tut?

-D-

Aenigma
10-23-2010, 10:47 AM
I don't really remember exactly HOW I did it... I do think I studied the world map of Earth before I started. I made the first version of this map over 1.5 years ago and I've been making regular changes to it since then. (And I've saved most major changes, so I have over 100 different images... )

I did not use any program except MS Paint and my mind.

One good way when making a map is to start small. Make a small map, really really small... If you're satisfied with the shape, then enlarge it.
Also; Look at Europe. There's water on three sides of Europe. Only land to the right (Russia and so on). This, to me, makes it seem like a really HUGE place. I suggest you try it!

Lastly; Sometimes I combine different maps that I've made. Like a puzzle! Sometimes I take entire land-masses and slam them together and sometimes I just snatch some islands or lakes from another map and put them in another map.

Eilathen
10-23-2010, 12:57 PM
I made the first version of this map over 1.5 years ago and I've been making regular changes to it since then. (And I've saved most major changes, so I have over 100 different images... )


You know, now i'd want to see those pics...to see the changes and how the map was growing into the map it is today :D Maybe you could do low res jpgs and post them... and maybe only include the pics with major changes (aka changes one can see at first glance ) .

WHAT?!? It's YOUR fault... ;)

Oh and have some rep (forgot that in my first post).

Aenigma
10-23-2010, 01:35 PM
You know, now i'd want to see those pics...to see the changes and how the map was growing into the map it is today :D Maybe you could do low res jpgs and post them... and maybe only include the pics with major changes (aka changes one can see at first glance ) .

WHAT?!? It's YOUR fault... ;)

Oh and have some rep (forgot that in my first post).

heh, Here's the 2nd oldest image that I have of this map. I've lost the oldest in a file-error, sadly.
1.5 years ago... Feels like forever.
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Aenigma
10-25-2010, 05:16 PM
I'd very much like to hear your oppinions (I'm talking to the river-police :D) about the rivers in the image that is posted in the post named "Map continued!
Please.

thomryng
10-26-2010, 07:41 PM
Beautiful map. I particularly like the colour scheme and the lovely crinkly bits of coastline. Repped.

Very much looking forward to the evolution!

tilt
10-27-2010, 08:48 AM
Great work Aenigma - now... I'm not a member of the river police - but I do fetch donuts once in a while *lol* ... allmost all of your rivers are ok - but you do have some rivers that spilt up (and sometimes merge again) and rivers don't do that - not over time at least. In the end, one river allways wins :) ... and for instance a little south-south-west of Mir you got a river going between oceans, that doesn't happen unless of course its a canal :) ... but very nice map - keep up the good work, especially for paint - you're not making it easier for yourself with that program :)

Troedel
10-28-2010, 03:10 AM
I love the layout of this one. It all looks full of adventure secrets to discover. But why MS Paint and not Gimp? It would be harder in the first place but in the end easier I think. Otherwise I´d love to see where this gets. The concept of going large to small is one I like because my way of thinking until now was going the other way round. But the way you do it makes it easier with the detail. But I´ve got the feeling it could be time consuming ;)

Aenigma
10-28-2010, 05:48 AM
I love the layout of this one. It all looks full of adventure secrets to discover. But why MS Paint and not Gimp? It would be harder in the first place but in the end easier I think. Otherwise I´d love to see where this gets. The concept of going large to small is one I like because my way of thinking until now was going the other way round. But the way you do it makes it easier with the detail. But I´ve got the feeling it could be time consuming ;)

It is quite time consuming, yeah... but I enjoy doing it :P
One of the reasons I don't use Gimp much (I have it installed) is because I don't like the layout. It's annoying for some reason.
I've also tried my hand at photoshop, but let's face it. It's quite expensive AND difficult to learn.

If I ever finish my book, which (hopefully) I will... Then I'll most likely draw a hand-made map for the books instead.

Hai-Etlik
10-28-2010, 08:26 PM
It is quite time consuming, yeah... but I enjoy doing it :P
One of the reasons I don't use Gimp much (I have it installed) is because I don't like the layout. It's annoying for some reason.
I've also tried my hand at photoshop, but let's face it. It's quite expensive AND difficult to learn.

Well, within certain limits, The GIMP has a quite configurable layout. You can drag the palettes around to form columns and tabbed groups within those columns. Maybe you just need to spend a bit of time customizing it. The other thing is the tab key which lets you hide and unhide the palettes as you need them so you can have the image full screen and just summon the tools when you need them.

Another option is Inkscape, which is very good for mapmaking and has a very different interface from either The GIMP or Photoshop. But it is a vector editor rather than a raster one. This actually suits many cartography tasks well, but does mean you'd have to do a lot of work adapting your map. But then you'd have a fair bit of work turning your single layer map into a multiple layer one in The GIMP or Photoshop too, and to really get the benefit of them, that's something you'd want to do.

That is, either (layered raster or vector) means a fair bit of work in the short run, but it would probably save you a lot of effort in the long run.

arakish
10-28-2010, 09:57 PM
I did not use any program except MS Paint and my mind.

Hey, for using just MS Paint, you have a really nice map there. Besides, one thing I have learned from seeing YouTube videos, you are only limited by talent when it comes to using MS Paint.

Example: Mona Lisa with MS Paint (http://www.youtube.com/watch?v=uk2sPl_Z7ZU).

Keep up the good work, and repped.

rmfr

Aenigma
12-08-2010, 06:55 AM
I've noticed a rather irritating limitation with Paint, which has made me consider Gimp once more... I can't "bend" words so that they fit better on the map, if you know what I mean.

I'm just glad that we have some fine tutorials on this site :D

Javert
12-09-2010, 03:56 AM
It has been a while since you posted your map, but it is still just as impressive. I have been working on a similar project for the past few months and I have to say that I am extremely jealous of your coastal realism. Much like everyone else who has posted, I would love to have your skill in that area.

There is one thing I do have to ask about your map: do the names and places mean anything? Most of them have a very nice ring to them, but looking at it linguistically would the names fit together? For example, in Western Europe place names tend to be more towards the front of the mouth (think Paris, London, France, Spain, etc.) and as the places get further east, they start becoming more glottal (Poland, Germany, Moscow, Turkey, Hungary etc.) until you reach Asia where almost EVERYTHING sounds like you are trying to swallow your tongue (Tokyo, Beijing, Jakarta, Bharata [the native name for India]).

The reason I think this is important is because there will be instances when names will differ from the norm (think England, India, etc.) and this differentiation will denote some historical influence by a stronger culture. The name England is partly derived from the Angles who invaded the island then known as Albion. And Albion, if you say it aloud, is a front-of-the-mouth kind of sound. And the Angles--who came from the Germanic area of Europe, have an eastern-sounding name. Thus you can determine that the country of England was founded by Eastern-Europeans just by the name.

The same goes for India, originally called Bhuarata, which was named by the Greeks, an Eastern European group, and derived from the name Sindhu which was, if I remember right, the Sanskrit name for the Indus. And saying Bhuarata and Sindhu aloud poses a real risk of strangulation. History lesson aside, however, I think it would add a lot to the culture of you map if you thought about where each name came from--such as a person, event, etc.--as well as how it sounds. In a truly and independently evolved society, Kairel, Janitz, Rene, Han'draul would never all be part of the same geographic region.

Its something to think about, anyway.

Aenigma
12-09-2010, 01:17 PM
It has been a while since you posted your map, but it is still just as impressive. I have been working on a similar project for the past few months and I have to say that I am extremely jealous of your coastal realism. Much like everyone else who has posted, I would love to have your skill in that area.

There is one thing I do have to ask about your map: do the names and places mean anything? Most of them have a very nice ring to them, but looking at it linguistically would the names fit together?

Yes, some of them do have a meaning, like the city named >>Han'Keba<<. Han'Keba literally means "The City by the lake Keba" It may not seem totally logical, but languages usually arn't. One has to understand how a language works before it becomes logical.
As you might have guessed by now, I am developing a language for this fantasy world that the book will take place in, though it is still far, far away from being a complete language.
My idea was that some cities were named after a certain family which founded the city, or made it important in the line of trade and things like that.

One key thing I always keep in mind now that I'm making a language of my own is >>practicality<<
By that I mean that I try to avoid all those "charrgborgolomthisisalongowrd" and such things. I do use the ' in a few words, but I only do that because I think it has a practical use.
Also, I try to make the language beautiful at the same time.

Javert
12-09-2010, 10:30 PM
One key thing I always keep in mind now that I'm making a language of my own is >>practicality<<
By that I mean that I try to avoid all those "charrgborgolomthisisalongowrd" and such things. I do use the ' in a few words, but I only do that because I think it has a practical use.
Also, I try to make the language beautiful at the same time.

You are crafting a language? That is something that is far out of reach for me. Again I'm impressed. And contractions like Han'Keba really do make sense, insofar as words in another language can make sense, that is.

But you are really doing this full-out. One of the reasons why I think Tolkien was the father of modern fantasy is his around-the-board approach to everything fantastic. Language, Culture, Geography, History--It was all included in his works. And if you are following in somewhat of the same path I think you will reap some of the same rewards. Great job and I hope to be able to see the finished product.

Aenigma
12-10-2010, 08:18 AM
You are crafting a language? That is something that is far out of reach for me. Again I'm impressed. And contractions like Han'Keba really do make sense, insofar as words in another language can make sense, that is.

But you are really doing this full-out. One of the reasons why I think Tolkien was the father of modern fantasy is his around-the-board approach to everything fantastic. Language, Culture, Geography, History--It was all included in his works. And if you are following in somewhat of the same path I think you will reap some of the same rewards. Great job and I hope to be able to see the finished product.

Thanks! I'm also trying to avoid things that I feel are too cliché, like for example; The classic fantasy setting now-a-days is: Treehugging elves + stoneloving dwarves + humans that kind of like/hate everything.
I'm creating a different kind of creatures. There will of course be humans, but also another species that is slightly inspired by Harpies.

I've been working on this world on a regular basis since the summer of 2009, but only now am I really beginning to write the story. Most of the time has gone to making the "frame"/setting of the world.

Another cliché I would like to avoid is this whole "I'm the lonesome hero and I don't know my parents cuz they be DEAD! /cry" scenario.

Aenigma
12-12-2010, 12:23 PM
Just a little update for you.31418

What do you think about the forests?