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View Full Version : Pausible Spacecraft Resign for Role-Playing Games



RocketDad
10-24-2010, 12:08 AM
NOTE: THIS IS NOT ABOUT HOW TO DRAW MAPS.

This is a link to my game design company, Blue Max Studios, and its about how to design rockets, not how to actually draw them. I talk about what kinds of ships to design, how to layout exciting interiors for gaming, how to balance armament so you don't break the game, and things like that. If you like to design spaceships (especially for harder science fiction) then you may find this blog helpful.

Hope you enjoy!

http://bluemaxstudios.blogspot.com/

mearrin69
10-24-2010, 12:11 AM
Neat stuff. I will enjoy reading it! Typo in your subject line, FYI.
M

RocketDad
10-24-2010, 03:02 AM
Uhhh, no there isn't...and I didn't edit it. Honest.

waldronate
10-24-2010, 03:12 AM
I like to put my design efforts on hold once in a while, too. If you were merely after believable ones then that would be something else entirely.

RocketDad
10-24-2010, 05:39 PM
Uh...What exactly did you mean by that, waldronate? I'm not sure...

waldronate
10-24-2010, 07:44 PM
The title of the thread reads "Pausible", meaning "able to be paused" with a slight spelling variation. "Plausible" (meaning "believable") would be more expected in context.

RocketDad
10-25-2010, 11:21 AM
For all you early birds, here's some sexy space-ly-ness with which to start your day:

http://bluemaxstudios.blogspot.com/2...-for-role.html

Happy Monday!

Steel General
10-26-2010, 01:20 PM
Link doesn't work...

RocketDad
10-27-2010, 12:28 PM
Well, crap. Sorry about that. Here, this one is to the latest installment:

http://bluemaxstudios.blogspot.com/2010/10/designing-plausible-spacecraft-for-role_27.html

If that doesn't work, just try http://bluemaxstudios.blogspot.com

Sorry for the inconvienence...