Archmagician
11-30-2007, 11:42 PM
Well this is the SECOND time I have lost a post on this message forum in as many days! Can't a default "icon" for posts be chosen in the admin section so that when folks type in long messages and forget to choose an icon, they dont lose their entire post? *cry*
So where was I, ok Gromroots grove. It is a forest setting and I want to create a nice looking small scale map for it. I tried doing it all in Dundjinni but the problem is that the floor tiles in Dundjinni just dont work for me. They look too repetative.
So I used the Artpack stuff to create trees and forest life, but I want to import repeatable tiles for the road/path and also for the forest floor.
I tried importing the attached photo into Photoshop and deleting the white, then putting colors underneath but it turned out looking like death warmed over.
So what I would like to do is to use some tiles that I will attach here for the flooring, and one cool looking one for the path/road, and then using bump maps to give them a 3d feel.
So they question is what is a good method to do this? Is this a good noob question and format for a tutorial by a noob? (So I can highlight my experiences?)
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Late addition! I found this fantastic tutorial which could be used to create a grassy type of forest floor tile!
http://www.oman3d.com/tutorials/photoshop/video/carpet_texture.php
So where was I, ok Gromroots grove. It is a forest setting and I want to create a nice looking small scale map for it. I tried doing it all in Dundjinni but the problem is that the floor tiles in Dundjinni just dont work for me. They look too repetative.
So I used the Artpack stuff to create trees and forest life, but I want to import repeatable tiles for the road/path and also for the forest floor.
I tried importing the attached photo into Photoshop and deleting the white, then putting colors underneath but it turned out looking like death warmed over.
So what I would like to do is to use some tiles that I will attach here for the flooring, and one cool looking one for the path/road, and then using bump maps to give them a 3d feel.
So they question is what is a good method to do this? Is this a good noob question and format for a tutorial by a noob? (So I can highlight my experiences?)
--------
Late addition! I found this fantastic tutorial which could be used to create a grassy type of forest floor tile!
http://www.oman3d.com/tutorials/photoshop/video/carpet_texture.php