View Full Version : First Digitally-Created Map WIP

11-22-2010, 08:21 PM
This is my first real try at an entirely digitally created map. I figured this would be a good first project to post on these forums.

This is basically my interpretation/inspiration of the myth of Atlantis before it sank into the sea. Back in the beginning of the world two gods were in conflict. One was defeated and cast into to the sea, becoming the continent of Atlantis.

11-22-2010, 08:29 PM
Watch your river splitting. If that one in the south is meant to be a delta then you might want to reign it in quite bit and make the branches closer to the coast and that one in the west (the main river is dumping everything into the ocean but it somehow continues on down the beach and empties in another spot). The other rivers look fine as the "branches of the tree" are near the mountains and not the coast. Now you just need to put the rings in the harbor.

11-26-2010, 06:44 PM
Thanks for the advice. I don't think the deltas work very well anyways because of the scale of this map.

Anyways, here is my attempt at color and textures so far. I'm still working on the other map elements such as forests.

11-26-2010, 09:16 PM
The colors are nice. Making all the mountains gray does sort of say "all mountains are bare rock from foothills to peaks".

That texture works OK zoomed way out, but up close it isn't a super plausible mountain chain. Stare at some real satellite photography, and zoom in and out on it, to see what you might want to aim for. Of course you don't have to duplicate a2area's incredibly detailed stitching together of real satellite data (http://www.cartographersguild.com/showthread.php?8142-Torentine-Empire-my-li-l-corner-of-a-fictional-world&p=107744&viewfull=1#post107744) - many of the satellite-view methods used by the Guild's Masters (and kindly detailed in tutorials) do a good job of suggesting real-ish mountain ranges.

What kind of scale do you have in mind for this?

11-30-2010, 02:11 PM
I was thinking that it's a little smaller than Europe. I probably should be more specific once I start adding the scales, compass rose, etc.
Anyways, I added forests and a couple more textures as well. I think its turned out pretty good since I haven't done anything like this before. It's all been hand-drawn stuff.
I'm going to try and start working on the map border and town names next.

11-30-2010, 04:08 PM
I really like the soft bevel you have, looks sort of like one of those puffy stickers but not nearly as obnoxious.

12-01-2010, 07:42 AM
looks really good - not sure about the beveling of the continent - although some coast might raise like that its unlikely all do :) .. nice coloring and have some rep for your first map :)

12-01-2010, 05:56 PM
I think the bevelling could just use lowering slightly perhaps. It's looking great though!

12-03-2010, 01:44 AM
Real good first digital attempt. Keep up the good work.

12-11-2010, 04:55 PM
Honestly I think the beveling is fine the way it is.
Anyways I haven't been working on this lately because of finals at school, but that's all done now so I should be able to post something soon.

12-11-2010, 05:14 PM
Very Nice :)

12-12-2010, 06:54 PM
Here is what I got done so far. I'm going to change a lot of things before I call this done like that compass (that is definitely changing). Any C&C would be welcome.

12-12-2010, 11:17 PM

I think you should choose a standard position for the labels relative to their icons and stick with it unless there's a reason not to. Also, consider arching the large labels that aren't horizontal. They generally look nicer that way.

Steel General
12-13-2010, 09:56 AM
This is quite nice, and I'm with Midgard on the labeling.

12-13-2010, 12:10 PM
Ya the labeling is a bit off. Gimp isn't the nicest when it comes to text. Chances are ill just redo all the text in inkscape once I finish everything else.

12-29-2010, 12:14 PM
Merry Christmas (better late than never) and happy New Year.
Finally got everything done so here is the final version of the map. I finally got the adobe sweet so I did the rest of this in Photoshop which worked out better I think.

12-29-2010, 03:00 PM
Very Nice !! :)