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View Full Version : The Hourglass of Zihaja: The World of Siraaj



Zeta Kai
11-24-2010, 01:09 AM
This is the continent of Admaja, on world of Siraaj. It is a companion piece to the corresponding map of the world of Najmah (http://www.cartographersguild.com/showthread.php?14005-The-Hourglass-of-Zihaja-The-World-of-Najmah). It was made in Photoshop CS3 & Illustrator CS3 for a homebrew campaign setting called the Hourglass of Zihaja (http://www.giantitp.com/forums/showthread.php?t=177072). It is an Arabian Nights based setting, made from the votes by the members of the Giant in the Playground homebrew forum.

Text in dark green is a settlement.
Text in dark brown is another location, such as an adventuring site, a geographical feature, or a region.
Every settlement larger than a thorp has a name.
Settlements in yellow are major cities.
Settlements in gray are lesser towns & villages.
Settlements in red are former towns that are uninhabited &/or in ruins.
Locations with a star on them are prominent locales (IE something that I have a lengthy description for).
The scale is in the lower-left corner, opposite the compass rose.
The blue lines in the oceans are major oceanic trade routes, which are mostly for the pahari & the marid genies.

Those mountains nearly killed me. The names of various places are taken from actual Arabic, the Admajai conlang, ancient Persian places, & authentic-sounding gibberish. The whole thing was made by painting it in Photoshop using my normal mapping techniques, tracing it in Illustrator to lay down the rivers, roads, & settlements, then porting it back to PS at a much high resolution & laying down more detailed textures on top of everything, & piling on filter after filter; I used some methods from Pasis, Ascension, RobA, & Tear. I hope you like this map in direct proportion to how much time that I spent working on it.

For some reason, I've had trouble uploading images here in the past, & the big map is huge (4,9254,925 pixels), so click on the thumbnail below to be linked directly to the big map hosted on DeviantArt.


http://fc02.deviantart.net/fs70/f/2010/324/2/1/thumbnail__siraaj_by_zeta_kai-d339mob.jpg (http://fc09.deviantart.net/fs70/f/2010/324/7/9/hoz__siraaj_by_zeta_kai-d337yrk.jpg)

Lathorien
11-24-2010, 02:15 AM
Excellent Map! I think it may border on over labled/crowded, but still clear and readable. Your Ice Texture is perfect, and the detail in the compass rose is perfect (that is the same continent in the rose as depicted in the map right) Zimzalad... the icon is alone, is it a small island, underwater city? There are a couple like that... I am guessing islands :) To quote the "new" Scotty "I like this ship, Its exciting!" Repped

PS where is that Ice Texture?

Sapiento
11-24-2010, 03:07 AM
Wonderful map!

The ice texture looks like a stone texture covered with white. Am I right?

Zeta Kai
11-25-2010, 08:56 AM
Excellent Map! I think it may border on over labled/crowded, but still clear and readable. Your Ice Texture is perfect, and the detail in the compass rose is perfect (that is the same continent in the rose as depicted in the map right) Zimzalad... the icon is alone, is it a small island, underwater city? There are a couple like that... I am guessing islands :) To quote the "new" Scotty "I like this ship, Its exciting!" Repped

PS where is that Ice Texture?

Yes, it is a bit... detailed, but I wanted to include as much information for the DM as possible. I have an unlabeled version, which I will be posting in a separate thread.

Thank you for the compliments. Yes, the world in the compass rose is a rendering of the same planet, so the Central Continent is quite prominent under those clouds.

As for Zimzalad & the other cities out in the middle of the oceans, those are the cities of the marids (water genies). The whole world is based on Arabian mythology, so genies are featured heavily. The marids live in underwater settlements, which have become trade hubs over the past few centuries.

If I can find that ice texture, I'll post a link. I have a nasty habit of devouring texture websites, gobbling up images & filing them away in folders on my computer, without regard for where they came from. So when someone asks where something came from, I'm usually at a loss. :blush:


Wonderful map!

The ice texture looks like a stone texture covered with white. Am I right?

Close, but no cigar. ;)

And thank you, as well. I like your maps, too. I may post a tutorial on my techniques, as I think that they will be helpful for artists who don't like to use brushes too extensively. Believe it or not, most of this map was made without using brush tools at all!

Larb
11-25-2010, 10:55 AM
This is a nice map although I didn't really look at the compass rose until Lathorien pointed it out. The globe in the middle is a really nice touch! I like the textures and icons used and I don't think it is too crowded with labels, but I do think the outer glow on them could be a little brighter so they stand out more. It looks great though and it is big!

mearrin69
11-27-2010, 04:35 PM
Looks great. I like your icons. Have some rep!
M

Sonnenfalke
11-27-2010, 07:52 PM
Great map ... really man ... I want to have those map icons ^^

DEDDESO
11-28-2010, 07:18 AM
the sea is wonderful :o , the icons are too saturated in my opinion. It's nice and you can comfortably play rpgs on it

Steel General
11-28-2010, 12:10 PM
Nicely done, you might consider doing something with the key/legend - it gets a bit lost in the ocean. Maybe put some kind of scroll/parchment behind it. *shrugs*

Zeta Kai
12-06-2010, 07:22 PM
I'm glad that my map was warmly received. My past few maps had not gotten a lot of response, so I'm glad that I stuck around & tried again. I've been sitting on these maps for a long time, until the project that they are associated with was published.

As for the map icons, I'm very pleased that you guys like them. I designed them so that D&D players (& especially DMs) could tell at a glance what size category a particular settlement was. For those who expressed interest in them, feel free to use the images below for your own maps. No need to credit me or anything; just enjoy.

http://i153.photobucket.com/albums/s228/zetakai/MapKey2.jpg
http://i153.photobucket.com/albums/s228/zetakai/MapKey1.jpg

Saule
12-07-2010, 05:28 AM
Very nice :). I especially love the texture in the landscape, beautifully done.

Zeta Kai
02-06-2011, 06:14 PM
Here is an unlabeled version of the map, for those who would rather gawk at the geography & my passable texture work than look at all the roads & towns which are not relevant to you. For those who genuinely are interested in this world (http://www.giantitp.com/forums/showthread.php?p=9855170#post9855170), its regions (http://www.giantitp.com/forums/showthread.php?p=9893540#post9893540), its places (http://www.giantitp.com/forums/showthread.php?p=9895070#post9895070), & its cities (http://www.giantitp.com/forums/showthread.php?p=9855195#post9855195), you can check out the campaign setting (Hourglass of Zihaja (http://www.giantitp.com/forums/showthread.php?t=177072)) that this is based on here (http://www.giantitp.com/forums/showthread.php?p=9850636#post9850636).

For the record, there is a deliberate river violation: the two large rivers in the center of the map converge into a small lake (http://www.giantitp.com/forums/showthread.php?p=9902456#post9902456), only to split again for a while before finally dumping into the larger lake in the bottom-middle. The explanation for this specific phenomenon can be found here (http://www.giantitp.com/forums/showthread.php?p=9913342#post9913342). Suffice to say, it is the result of a cataclysmic weather-changing event a few hundred years ago, which will eventually result in the drying up of one of those two lower riverbeds.

For some reason, I've had trouble uploading images here in the past, & the big map is huge (4,9254,925 pixels), so click on the thumbnail below to be linked directly to the big map hosted on DeviantArt.


http://fc09.deviantart.net/fs70/f/2010/332/7/1/thumbnail__siraaj_unlabeled_by_zeta_kai-d33t7l4.jpg (http://www.deviantart.com/download/186888221/hoz__siraaj_unlabeled_by_zeta_kai-d339nvh.jpg)

Troedel
05-09-2011, 11:36 AM
I like this map, the terrain has a very rough feeling. Im with you that those atlas maps dont need fancy brushes. But for laying down some scattere terrain features ( woods ) they can come in handy.