View Full Version : WiP - Famine in Far-Go...

12-17-2010, 12:31 AM
Hi all,
I've been swamped with year-end work, my own RPG project, and some commission maps...but the home games must press on. I'm getting ready to run an old-school (I'm talking 1E here) Gamma World game for my "3DMs Group". The starter scenario, in keeping with that old-school theme, will be famine in Far-Go. I didn't care for the area map or the player handout much so I'm remaking both. Here's my start on the GM map...just the basics at this point...and a real map of Fargo, ND. I'm still figuring out styles here. I want it to be a little old-school and a little modern. The handout, BTW, I think I'm going to make by hand...sharpies on a piece of junk or something.

Edit: Oh yeah, by 1E I mean this one http://i380.photobucket.com/albums/oo245/dariuswhiteplume/Book%20Covers/Gamma%20World/gammaworld1978.jpg. I've got the original book, falling to bits, from a trade I made back in 7th grade or something. I think I traded SPI's Dragonquest for it.

12-17-2010, 04:01 AM
A slightly more advanced version. Still much to do.

Steel General
12-17-2010, 11:56 AM
Looking good so far...

12-17-2010, 12:58 PM
Very Gamma-Worldish nice going.

12-17-2010, 01:02 PM
another fine piece of work i'll be watching this.. :)

12-17-2010, 03:59 PM
Thanks guys! Here's a small update. I think it's just about done minus some minor tweaks, legend and scale, and GM secrets.

12-17-2010, 08:58 PM
Reckon it's finished...at least as far as I'm going to take it. Here's the final and a version with GM mark-up.

12-17-2010, 09:30 PM
Beautiful work! Man... I haven't played Gamma World in literally decades...

Area 11 looks like bad news. :D

12-17-2010, 09:42 PM

LOL...yeah, radioactive asteroids can ruin your day in GW. I think they're going to have more trouble with the Gallus Gallus (scary mutated chickens that have taken over a chicken-processing plant, if you're not familiar with the module) than the glowing rock, though! :)