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View Full Version : I know this is old...but I'm really desperate....



monkeydlu
12-26-2007, 04:47 PM
hi...

my name is David, or Ming, anyways, I'm an rising game maker. I don't consider myself a pro, but I've been in the community for over a year now, and is fairly more experienced than most out there.

My main skill is as an sprite artist, and I work mainly with RMXP

[some ex. of my work] Nethie Styled Templates (WIP) (http://monkeydlu.deviantart.com/art/Nethie-Style-Templates-72979456) Some old front veiws of all my sprite sheets (http://monkeydlu.deviantart.com/art/Monkeydlu-s-rtp-sprites-old-68149227)

anyways, I am currently in development of my game, "Celestias Ferrum" (http://rmrk.net/index.php/topic,23104.0.html), you can visit one of my multiple threads for it by clicking.

I am recently in a desperate need of an world map. I've tried making one twice now, and it's not very successful as it takes longer than I can afford, and I'm not good at it.

This is just a small part of what I need to do.
http://i180.photobucket.com/albums/x268/monkeydlu/Legendia.jpg

and heres the full map
http://i180.photobucket.com/albums/x268/monkeydlu/OverVeiw.jpg

yeah...it's hard for me.

anyways, I'll make an request thread later, but since this is the introduction thread, hi everyone, I hope I can learn how to map better from staying here.

I'm chinese btw, see ya'll around soon then.

RobA
12-26-2007, 06:27 PM
Hi David/Ming (what do you prefer?)

Post away in the maps wantd thread. The maps you linked to aren't that bad, honest!

Are you looking for full maps, or tilesets? (like in the RPGMaker screenshot, using standard 1/3 1/2 2/3 coastline entry/exit points in the tiles to constrain the geometry)

-Rob A>

ravells
12-27-2007, 06:24 AM
Welcome to the forums, Ming! I've posted a reply to your WIP thread. Great sprites!

The Cartographist
12-27-2007, 12:04 PM
Welcome to the best fantasy cartography site on the internet!

monkeydlu
12-27-2007, 02:15 PM
thanks, please look at my request thread, I'm really excited to be here