View Full Version : First Colony

02-08-2011, 06:21 PM
Here is a world map I am creating. I am using PaintShop Pro v9 for the drawing. The land was made with Fractal Terrains. I am having problems making the hexes. I need the hexes to lineup with the poles. I have tried using an overlay (too blurry), custom making my hexes, etc... but the size doesn't come out right. Any thoughts? I want the grid to basically look like the one attached.


02-08-2011, 06:58 PM
Making Hexs is a Pain. I've never found an easy way to do it. The best I can suggest is; six triangle makes up one hex, and the angle of each corner of any given triangle should be exactly 60 degrees. Final note; I hate making hexs. Good luck.

02-09-2011, 07:31 AM
Hi Skywise, your best bet is to download something like inkscape and do it in vector - it's a very difficult route to get there by drawing one hex at a time!

I've made a high resolution png overlay for you, so you can just stick it on top of any FT isoc exports without having to use a vector program.

Tell me if you need something higher res or a vector file.

Edit: Sorry should have mentioned I got the hex grid in vector from from Isomage's house (http://axiscity.hexamon.net/users/isomage/) which has a lot of goodies in it.



02-09-2011, 07:46 PM
I used a custom hex overlay I made after matching distance of ten hexes from known points (top point and spot with triangle meets), tweaked it a bit, and came out with a pretty good white hex field.

Ravells, thanks for the hex overlay. It looks really sharp... I may play with it and use it...

Anyways, here's my version of the hex map


(Note: the land changed as I switched to a new Fractal Terrain that I liked better)

02-10-2011, 04:59 AM
Hey that does look pretty good! Glad you go there in the end! I might cross post the hex overlay in the mapping elements section just in case other people might want to use it.