View Full Version : New Technique

02-08-2011, 10:36 PM
Well I started to fiddle with other ideas for mountains, I want to know what you think!

1. I know the mountains are HUGE compared to the land, thats fine, I'll fix it later
2. coloring is a bit funny, i need to play with the coloring more, I think its my saturation gone all funny...

But besides that how are they in general?

02-08-2011, 11:58 PM
Not bad, I like the chiseled look they have.

02-09-2011, 03:05 AM
hmm this technique is very very hard to manipulate thats for sure, I've been playing with it but this is about as far as I'll go for now with it... unless i can think of a few solutions on getting the result from image one on a smaller scale... not easy when you got one size for a Bevel and Emboss (which gave my first image the huge scale)...

02-09-2011, 09:50 AM
I really like the coastlines and feel of the water. Any chance you'll be sharing some of the technique?

02-09-2011, 10:02 AM
Can't say it'll make much sense (my sense of explanation isn't very good =P) but its all Here (http://www.cartographersguild.com/showthread.php?13256-High-Contrast-Ocean-Harrum)

02-09-2011, 03:04 PM
One thing I noticed is that it made the ground area look very flat in comparison, I think some coastal cliffs and shoreline relief would be needed to balance it.

02-11-2011, 05:05 PM
hmmm Well I tried again at the technique, I got over my frustration and I think I'm making some head way!

So just a couple of things,
1.Mountains?? I'm trying to do a larger continent and trying to get scale to work, so the forest and hills hopefully fit too
2. What portrayal of Cities is better?
3. I know the oceans is a bit funky I just copied it from a previous image and increased the size...
4. Are my placement of the mounts even good?

Anything else would be wonderful too!

02-11-2011, 05:12 PM
Placement is ok, but you've got a mesa-instead-of-peaks thing going on with the mountains.

The forest looks really cool as far as texture, but it's a bit vivid and monochromatic - maybe desaturating and/or laying a color noise overlay would help that a bit.

As far as the city types go, both have their place and either works well with the map I think, so I have no opinion to offer.

02-12-2011, 11:45 AM
Add more layers to the mountains as they get higher (covering smaller areas)...you just have to keep building them higher, I think.

03-04-2011, 01:46 AM
So i scrapped the other runs, just because there really wasn't a way to manipulate the mountains very much... So heres another run at it with a fresh mind and a better outlook in life =P haha but i haven't gotten far, I just barely put this together and was able to repeat the process and I seem to like it a lot more then previous runs.

So hows the scale? Hows the actual definition of the mountains etc. I know its in a rough start so far but tell me whatcha think!

03-04-2011, 07:19 AM
Looks good. That's a great grasslands texture for sure. Any pointers on how to achieve that?

03-04-2011, 07:22 PM
Ooh, those mountains rock. Definitely go forward with that!

03-06-2011, 03:03 PM
So... I can never leave well enough alone... I think these are the better installment of the mountains I want, let me know what you think!

Soixante- to be honest I don't remember how I did it, I had 2 or 3 textures from Genetica (http://www.spiralgraphics.biz/gen2tour/index.htm) and blended parts of them together, and ran a filter on one of them... All I did was saved the seemless texture, I vaguely recall telling someone how I did it on the forums, guess I'll have to go look it up... Sorry!

Edit: Added some more of the work I've done to it... I want to know if the bigger mountain range thingy works or not

03-06-2011, 04:25 PM
Still looks great to me ... although you may want to do something with the flat areas between chains.

03-06-2011, 07:24 PM
Soixante! Welcome back! Yandor, if you want good mountains, you should look up Soixante's tutorial in the tutorial section. Soixante was one of our early 'mountain kings'.

03-06-2011, 09:39 PM
Soixante! Welcome back! Yandor, if you want good mountains, you should look up Soixante's tutorial in the tutorial section. Soixante was one of our early 'mountain kings'.

Baha I completely spaced it! Your right, I remember when Soixante first posted those tutorials and his map of Charun! Wow... Back when Pyrandon was around and pumping out tutorials, actually thats when I first joined up... Anyways thanks for the idea Ravells and whats fun, is some of my ideas/techniques I still use today (after I went back and looked at what he did)

So I'm still plugging away at this, I'm attempting to get a nice valley floor as Gidde suggested still don't know how I'll do it, but I'll figure out something. Also these are just the Mountains of my map, I'm going to attempt some hills and other things.

03-06-2011, 09:57 PM
Sorry for the double post but Soixante, you asked about how I got my grass, I realized it was in my tutorial I was making for Harrum (http://www.cartographersguild.com/showthread.php?13128-Harrum&highlight=harrum) I only finished the Oceans end of it, and got through 95% of the land, Mountains, forest, rivers etc. Guess I should finish that up...

Well to answer that question Soixante I took this image (Grass1 (http://www.cartographersguild.com/attachment.php?attachmentid=34161&d=1299466114)) from Genetica and somehow made the second image (Grass2 (http://www.cartographersguild.com/attachment.php?attachmentid=34162&d=1299466115)- the brighter green one) then did this little bit here:
(All Done in Photoshop)

-New Layer 1024x1024
-Fill the layer with the Pattern "Grass2 (http://www.cartographersguild.com/attachment.php?attachmentid=34162&d=1299466115)" Name it Grass
-Create a new layer and fill with the pattern "Terrain-B-04 (http://www.cartographersguild.com/attachment.php?attachmentid=34163&d=1299466131)"(Genetica) set to Darker Color and opacity 50% Name it Grass A
-Create a new layer and fill with "Terrain-B-05 (http://www.cartographersguild.com/attachment.php?attachmentid=34164&d=1299466142)" set to Hard Light and opacity 50% Name it Grass B
-Create a new layer and fill with "Grass2 (http://www.cartographersguild.com/attachment.php?attachmentid=34162&d=1299466115)" and do a Filter->Artistic->Pallet Knife set to Screen, opacity 70% call it Grass Texture
Stroke Size3, Stroke Detail 3, Softness 5

-Create a new layer Fill with with "Terrain-B-02 (http://www.cartographersguild.com/attachment.php?attachmentid=34165&d=1299466439)" and do a Filter->Brush Strokes-> Accented Edges set to Soft Light, Opacity 60% call it Grass Cover
Edge Width 1, Edge Brightness 20, Smoothness 4

03-08-2011, 11:18 PM
So here is a little more progress, I really need to move on to filling in the valleys with forests and stuff, but I got basic rivers in now (going to play with it a bit more)