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View Full Version : Darchome: The Capital Of The Abyssal Plane Of Despair



jtougas
02-11-2011, 02:14 PM
I decided that I needed a map of some of the locations of my Abyssal Plane of Despair Map (http://www.cartographersguild.com/album.php?albumid=1093&attachmentid=29292). Darchome is the "capital" city and where the most powerful Demons (along with the Dragonqueen) reside. I'm going for a more "theatrical" approach to this as the atmosphere is more important than super realism. (after all this IS the Abyss..) Dark cloudy generally scary. As always feedback is requested and appreciated.. Thanks :) Oh and for those of you that tune in for the story stay tuned it's coming.. :)
*Edit* I just noticed all the leftover bits floating around the edges of this.. I'll make sure to clean those up :)

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Gidde
02-11-2011, 05:01 PM
Looks pretty cool, so far ... just one question and I suppose it's more philosophical than actually about your map ... why do people always draw subterranean-city houses with roofs? It's not just you, by any means ... there was a huge subterranean city of roofed buildings in Everquest back when I was playing it, even.

jtougas
02-11-2011, 09:23 PM
Thats a very good point. Although this particular city is above ground. :)

Gidde
02-11-2011, 09:31 PM
Oh! Sorry about that lol, I heard "abyssal" and immediately assumed it was subterranean.

jtougas
02-11-2011, 10:06 PM
Not always... :) I think people build "roofed" buildings underground for various reasons not the least of which is protection from things falling on them from the roof of the cave. Also there are ALWAYS spiders I know I would demand a roof.. :)

Gidde
02-12-2011, 08:36 AM
Haha. That's a good point, although in my experience roofs are no bar to spiders. /shudder

Ascension
02-12-2011, 02:05 PM
Underground buildings with no roofs keep no heat in.

jtougas
02-12-2011, 08:41 PM
The Abyssal City Of Darchome was never meant for human inhabitants. This of course doesn't stop the wretched few that make their home here. Like most congregations in the Abyss, Darchome is a horrid place. Full of the evil beings that stalk the endless plains of the Abyss. Surprisingly however, there is also a fragile commerce here. Driven mostly by displaced humans and other beings of a more peaceful nature. That is not to say that these beings would not rip you limb from limb in the street over a copper piece while demons of all sorts dance and cackle encouragement....

I decided to give all of this Abyssal product a "unifying" theme. I also decided that NOTHING depicts the squalor and odd dimensionality of the Abyss better than Ravells' "Dark Cities" (http://www.cartographersguild.com/showthread.php?13145-New-Symbol-Font-Dark-Settlements) font. It's perfect.... :)

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jtougas
02-13-2011, 12:15 AM
The Infernal Market. Famous across the planes as a repository of all things obscure obscene and outrageous. Certainly the City of Brass has larger markets but no where has one more interesting. All manner of things may be bought and sold here. If you seek or desire it you will find it here....

Here it is in a mostly finished state. I'm really enjoying getting back to the Abyssal stuff and am getting closer to getting that adventure written. As always feedback is requested and appreciated.. Thanks :)
And a BIG thank you to Ravells without whom I would have never gotten this done.. :)

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Gidde
02-13-2011, 12:34 AM
You really seem to be hitting your stride with a consistent style across all these maps. And to think, you almost chucked the first one ... that would have been a real shame. This looks really cool, jt.

jtougas
02-16-2011, 11:23 AM
You really seem to be hitting your stride with a consistent style across all these maps. And to think, you almost chucked the first one ... that would have been a real shame. This looks really cool, jt.

Thanks Gidde, And thank you to everyone that commented and gave me feedback on this "series" of maps I almost didn't do them but I'm glad that I did :)

I think this is done. I added a few decorative bits and added a blurb about the Citadel Of Despair.
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