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HBrown
02-14-2011, 04:28 PM
Here is a map of nowhere in particular that I made using techniques I just learned from this forum. I'm reasonably happy with it as a start. I used GIMP and used Wilbur to add the rivers. I'm not satisfied with a couple of things:

1) If I look at a real map, the mountain ranges are often wrinkled - more-or-less parallel tight folds. I'm going to continue to experiment until I figure out how to achieve that effect.

2) I'm not pleased with the GIMP solid noise rendering. It exhibits linear artifacts and a regularity to the lumpiness that I find detrimental. I spent a lot of time on this map blending together layers of solid noise to try and reduce those artifacts. Does anyone know of a better cloud filter? Or a better way to use GIMP's to minimize its shortcomings?

Thanks for any comments,
Hugh

jfrazierjr
02-14-2011, 04:44 PM
Find the Felimage plug in for GIMP. It does much better noise creation than the stock one.

ravells
02-14-2011, 04:50 PM
Hi Hugh, if you want to get proper shaded relief mountains, then your best bet is to either use some sort of DEM software (Wilbur should do it?) or shade it yourself - which requires artistic and geographical talent beyond most of us. Otherwise it's a fudge, I'm afraid.

HBrown
02-14-2011, 05:59 PM
Thanks! I just tried felimage and I'm really pleased. It's going to make new maps much easier.

jtougas
02-14-2011, 07:31 PM
Looks like a great start :) have some rep.

PeaceHeather
02-14-2011, 11:04 PM
Looks like a great start :) have some rep.

What he said. :)