View Full Version : Kith'takharos Village Map

01-16-2008, 10:26 AM
I received an happy birthday email and I realized all I have ever done here is observe the work of others. Today I will give back a small piece. I would like to thank this community for being there 24/7 with inspiring artists and cartographers.

My partner and I have been developing a set of adventures to work in a single village named Kith'takharos (http://www.whitehairedman.com). It is our hope that such a place could be set within any GM's world without hassle. Our first adventure is due out for release at iCon, the online tabletop roleplaying convention in March.

Here is the village map of Kith'takharos created for the setting location.


01-16-2008, 12:04 PM
Nice map! I like the original compass rose...is is a part of a themed set (agricultural for an agricultural village, mining for a mining village, etc.)?

Also - is there a reason you chose not to draw in any roads/paths?

-Rob A>

01-16-2008, 01:20 PM
What will the name of the event be called at iCon? I would like to check it out.

01-16-2008, 07:16 PM
The paths were an issue for me to sort out. You see the villagers tend to move where there is the least amount of mud, though it changes from storm to storm. Technically, I did start with paths but, they did not seem to add any value to the legibility of this work. People move by skiff as much as by foot. Someday I will have to approach this again as my skill increases with each passing work.

I am closing in on finishing my first year of college pursuing Graphic Design. I did not want to rely on college to provide day to day working knowledge of the software or techniques. I feel that is beyond the scope of college. These maps are my way of practicing my new craft while giving back to the hobby that has given me so many good times.

The color of background, typography, scale bar, and compass rose are all of my illustration and design. It is my intention to change out the compass rose and scale bar design with each setting location. This will allow me to get some mileage out of work while unifying this work as distinctly "Kith'takharos."

Here is a link to the game (http://www.fouruglymonsters.com/community/showthread.php?t=1659) my partner and I are running. We have chosen four game times to accommodate as many players as possible.

01-17-2008, 02:45 PM
Thanks for the game info.

01-17-2008, 10:00 PM
Nicely done! I like most aspects of this map--although visually the multi-colored houses do nothing for me. Do they have significance (ex: red=a certain industry, etc.)? I also notice the absence of a river and a well; this could be important info on a map such as this too (perhaps).

Thanks for posting, and good luck with this neat project!

(PS: in what part of Michigan do you live? I'm in Perry, between Lansing and Flint.)

01-18-2008, 11:56 AM
I hail from Holly, a town very close to yours Pyrandon. If you have a gaming group with an opening maybe I could join you. I would occasionally offer to have the group play test material as it is developed.

As to the river and or well. There is a fresh water source at the Keep located up top. All water is controlled from this point. The natural decline from the keep to the light house allows gravity to send water into cisterns. The plumbing is not visible and most houses have small cisterns that could pump the water in. The colors are choices made by the locals for their dyed thatching or tiles, depending on the structure.

01-23-2008, 05:47 PM
Very well thought out water scheme! Nice!

No, I only game on a VB nowadays. In fact, I haven't played face to face in almost 20 years! (Don't know if I could do it anymore!) :)

I also haven't been to Holly in a long, long time (I think I was in college on a ski trip!) Great town as I remember!

01-26-2008, 10:16 AM
Pyradon, you mentioned gaming on VB, what is VB. I have not gamed face to face in over two years myself. I have been gaming with Fantasy Grounds II (http://www.fantasygrounds.com).

01-26-2008, 11:02 AM
Oh crud, I meant VT -- "virtual tabletop". Sorry for the acronym mix-up! (Especially if it tantalized you with "VB? Oooooh, what's VB? Tell me, tell me now!")

I suppose this could be a conversation for another thread, but do you enjoy fantasy grounds? I have been on OpenRPG for years.

01-28-2008, 01:58 PM
What I like best about Fantasy Grounds is the immersion quality. It seems more like face to face gaming to me. Not a bunch of windows with various bits of information. It is more graphical in nature and that appeals to me. The dice rolling is much like rolling dice as everyone watches them bounce around waiting with bated breath for the outcome.

Rulesets are coming out that are like a graphical veneer to the tabletop and handle idiosyncratic rules for various systems like Savage Worlds. For example the dealing of a card with each round to determine initiative. If you or any other would like to see it in action I recommend buying a copy and sitting in at the upcoming iCon. This is an online gaming convention. I hope this adequately answers your questions, Pyradon.

01-28-2008, 04:46 PM
Hi Andungus, Does everyone get to see the dice rolling around in 3D when online connected. I was sure that it used to be that the result appeared in the chat window for everyone else. I just ask as I write another VT and I have to comment on these things from time to time but I don't keep up with the new dev work. I had to comment on dice the other day on FUM and said I didn't think that it did so I am probably wrong now.

03-17-2008, 08:13 PM
Thank you for the demonstration of Viewing Dale tonight. Sorry for the tardy reply. Fantasy Grounds 2 has the dice rolling around visually for all players on the board. Unless of course the GM is rolling in which case you only see shadows of the dice moving :)

03-17-2008, 08:55 PM
Thats pretty cool then. It was good chatting to you tonight. I will look at your Kithtakharos though as you can guess I don't have FGII to play next week :(
I really must sort out which games I will sign up for tho.

03-19-2008, 09:55 PM
As a developer I find it a good thing to have copies of all the VT's on the market. I would think that having a copy of FG2 lying around would be good for you, so you can see what else is going on out in the VT world.

I thought your software would be very nice for having a digitized map of my works. I am not sure how or when I would do the work but I found it an intriguing idea.