View Full Version : Middle eastern street WIP

03-20-2011, 07:13 AM
I'm trying to get better at painting in PS, and the current project is making a decent looking middle eastern street, with houses and a bazaar.

this is the first house + a rough sketch of the ones next to it.


the biggest problem IMO is that the painting gets too "cartoony" - i'm trying to stop making dark thin lines to separate walls, but it just doesn't seem right.

any advice would be most welcome

Steel General
03-20-2011, 10:01 AM
Looks like a good start...

03-20-2011, 09:58 PM
I like it. So far so good.

03-20-2011, 10:08 PM
Looks really good IMO. I couldn't begin to offer advice as I can't draw a stick figure with a stick. :)

03-23-2011, 06:50 PM
image size was way too small, so I restarted.
this time i'm making a B&W layer & adding color afterwards.

It's much more difficult to get the colors right this way, but at least the shadow effects look better.


03-23-2011, 10:30 PM
I like this version better.

Maybe you can add small (pixel?) dark blue dots along the top edge of the light blue to simulate a tile mosaic? It does remind me of pictures of Morocco.


03-27-2011, 07:38 PM
yeah, i was kind of aiming for a Morrocan (or maybe Yemeni) style. I think the tiles won't look good there since this looks like a rather poor house, the one next to it would look more fancy :-].

also, I want to do the interior of the house, but can't think of cool stuff to put there (lack of imagination due to too much time studying for tests) - shoudl this be:
1. an alchemists home & lab?
2. an old cartographers home?
3. some other cool thing?

I can't seem to be able to get the colors right - wither it's too dark (B&W luminosity only layer + color layer) or it's too bright & cartoony (single layer pigment + shadows), is there a better way of coloring?

03-27-2011, 09:49 PM
As for actual cartography help I am the wrong person to ask ;)

For the contents, I think that a simple low table and pillows or short/camp stools just inside the door with some nice rugs scattered about makes a nice simple generic interior for the first floor.

Then again I like my maps where I can use them several times for different locations by adding a few extra furnishings.


03-28-2011, 02:16 AM
I thought about making different setups in different layers of the photoshop file (like "if you roll 1-3 - it's a normal house, 4-6 it's a satanic cult hiding place"). it'd be a great way to learn working with layers.

btw - what's camp stools?

03-28-2011, 10:58 AM
Camp stools are small low to the ground folding stools.


With lower ranking people on pillows sitting on this puts you towering over others.


Edit: Attribution

03-28-2011, 11:24 AM
This is a neat little project you've got going, I think it will yield some nice art.

Your early pieces remind me strongly of the Hlaalu architecture style from the game Morrowind (probably because that same style was inspired by Middle Eastern urban design). Seeing as I'm a huge fan of that game, I am a huge fan of this project :)

Here are links to some concept art and a screen shot from the Morroblivion mod of the Hlaalu architecture I am referring too.



03-28-2011, 01:47 PM
House Hlaalu was my favourite! (Always played a thief character)

Balmora was pretty awsome, I really like that style :-]

03-31-2011, 07:27 AM
Small status update:


hopefully next time it'll be finished & then I'll add interior

05-08-2011, 03:12 PM
Slow slow progress...


05-08-2011, 04:33 PM
I like the small touches of the rugs.


05-10-2011, 02:47 PM
interior takes ages to do, so i got laze and moved on to the next building:
this one would be something a bit more rich - maybe some rich spice trader's home

Steel General
05-11-2011, 08:17 AM
Almost looks like it was made from play-dough. I like it.

10-11-2011, 11:31 AM
nice one :)