View Full Version : New Map Pack - The Necromancer's Lair

04-01-2011, 02:24 PM
http://fantasticmaps.files.wordpress.com/2011/04/coverwebsmaller.jpg?w=271&h=350 (http://www.rpgnow.com/product_info.php?products_id=89971)

It's the first of the month, and that means a new Fantastic Maps map pack, in partnership with Kobold Quarterly (http://www.koboldquarterly.com/)! This month we go dark and dungeon-y with a Necromancer's Lair (http://www.rpgnow.com/product_info.php?products_id=89971). The map shows a large underground room with spiked pits, rubble, raised platforms, gargoyle statues and magic circles.

The battlemap was originally created for an article in Kobold Quarterly #13 (http://www.koboldquarterly.com/kqstore/index.php?main_page=product_info&cPath=1&products_id=70) on alternative structures for combat encounters - and was used to illustrate a 'capture the flag' style encounter, written by Matthew Hanson. The PCs must navigate obstacles and foes to 'liberate' the necromancer's orb and make it out alive. With this battlemap you can play the encounter as written, or use it for your own dark ends.


The map pack comes with:

PDF map packs in colour and printer friendly greyscale in letter and A4 formats for you to print out and use at the gametable.
High res jpgs with and without grids for use in your virtual tabletop of choice - or for printing out as a large format poster map
Maptool campaign files for 4e and OGL games with light and vision implemented

There are also a few added extras in this pack:

.png magic circle files that you can drop onto any map - each in an array of different colours
Statue tokens
An illustration of the Necromancer's Orb for use as a player handout.

You can pick up the map pack here (http://www.rpgnow.com/product_info.php?products_id=89971). Whilst you're there, be sure to check out the other packs in the Fantastic Maps store (http://www.rpgnow.com/index.php?cPath=4448_5238). Enjoy!


04-02-2011, 05:03 AM
very nice torstan (as usual) - only criticism would be the grid is a little heavy :)

Steel General
04-02-2011, 08:35 AM
More cool stuff... if only I still played...

04-02-2011, 09:42 AM

@Tilt - it was necessary to have it show up in printing it turned out. The pack has versions of the map without the grid, so it's easy enough to pull it back. This was the map where I learned that it would be best to have square grid sized flagstones. it means you don't have lots of lines all vying for your attention and makes a map a lot cleaner.

04-02-2011, 09:50 AM
Very Nice. The crystal ball is great.

04-21-2011, 06:07 PM
Pretty cool. I like how the summoning circles glow!

04-22-2011, 11:42 AM
Thanks guys :)