View Full Version : The Grung Islands - Another experiment

04-01-2011, 09:30 PM
Well, I had a few minutes and wanted to take a break from my commissions. I'm going to be out of town next week as well so lest anyone forget me I figured I would post another experiment of mine. I'm testing out a new way to make stuff and here is the result. Some of it I am happy with, some of it isn't quite what I want yet.

Also, in retrospect after this turned out rather tropical looking I wish I hadn't made the northern area an ice land. So, ignoring that you can comment on whatever looks good and bad. Thank you in advance for your comments.

One of these days one of these things is going to pan out just like I want it and I'm going to be over the moon :)

04-01-2011, 11:58 PM
The colors are superb but the textures are a little, I dunno, different. No big. I think that you're on to something here, though. The dark blue reminds me of something more north as bright blues and teals remind me of tropics.

04-02-2011, 12:15 AM
Those mountains are very cool. I'm not really feeling the bright blues around the landmasses (maybe a less "neon" shade would be better) I love it when you try new stuff it always makes me want to go make something :)

04-02-2011, 12:46 AM
That's cool. And Ascension I think you are right because I wasn't really going for the tropical thing when I started it just sort of struck me that way when I was done. I would also say of all the things I'm least happy with the ocean. We'll have to see what happens when I try this again with a more streamlined method since I was really feeling my way on parts of this and some stuff was pretty rough.

@jtougas - That's what I love about this site too. When someone does something and it makes me want to just go create something myself. I can chill that bright blue around the edges as well since I think that's on a layer of it's own.

Steel General
04-02-2011, 08:43 AM
Parts of it seem 'out of focus' to me, but I agree with Ascension that you're on to something.

04-02-2011, 03:35 PM
Ok, made a few more tweaks and carried some of the ideas I discovered on this out a little farther. I also reworked the Ocean with another idea that occurred to me. I think it's better.

04-02-2011, 04:19 PM
The ocean looks better. It gets pixely when I zoom in though. Keep up the good work :)

04-02-2011, 06:43 PM
Are you zooming in more than 100%? I know it's got some pixel issues here and there. I didn't realize that was happening as I was making the thing but I think I can overcome that next time.

04-02-2011, 07:30 PM
Oooooh, nice. This ocean says "watercolors" to me. Yet the mountains and forest texture are more "technical" -- maybe if they were a bit more impressionistic too it would mesh better. In any case, I'm already stashing this in the Map Examples directory, on account of the ocean look: me like.

04-02-2011, 09:52 PM
@jbgibson - I like what you said and took another look at the mountains and forests. I reworked them using the same sort of stuff I had used on the ocean and this is the result.

04-03-2011, 03:46 PM
Using similar techniques I spend a couple hours this morning and created this one.

04-03-2011, 03:59 PM
Thats got it. It has that "watercolor" feel of yours. Very nice :)

04-03-2011, 04:12 PM
Yeah I like it - it's clear enough to be easy to read. Placing labels may be a bit of a problem, most normal fonts would probably clash.

04-03-2011, 05:45 PM
The forests look kind of like a Seurat painting. Still, I appreciate another mad scientist experimenting with new things.

04-03-2011, 08:30 PM
Thanks guys. The comments always inspire me to keep at it.

@Ascension - I love it when I learn something and you just introduced me to something new. I had never heard of Seurat but after looking him up I totally see what you mean. I wasn't convinced I was finished with the trees but I also didn't know what more to do with them. Things could be worse than looking like a Seurat I think :)

The thing I like about experimenting is that I can just relax and go with it because it doesn't matter if it fails since it's an experiment. Sometimes it frees me up to just go. You know, when you have to make something look a certain way it can kind of bind you up artistically and if you are like me then you might be inclined to put off working on it.

One great thing about this style is that I can create it in about two or three hours now. Maybe quicker once I practice it a few more times.

I will have to attempt labels now just to see if they pose any more problems than they typically pose for me. I might also attempt a larger world size map to see how that turns out.

04-04-2011, 12:23 AM
Everyone who requests a Jasmine Coast style map hits me that way - experimenting is way cooler.