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View Full Version : Cliffside Adobe Mesa [unnamed]: Commission WIP



Jaxilon
04-09-2011, 10:37 PM
I'm working on this as requested here (http://www.cartographersguild.com/showthread.php?13916-Adobe-city-seen-in-perspective-from-above) and the client agreed to have the WIP posted so here goes.

This is reduced by about 1/3 of it's size. I have to fill in more buildings next.

RecklessEnthusiasm
04-09-2011, 11:30 PM
It will be really cool to see your process, Jax!

Ascension
04-10-2011, 01:58 AM
You should do more like this, you draw well.

tilt
04-10-2011, 03:52 AM
looks great jax... I just thought you had a little Escherness going there until I saw that it wasn't a platform but a downward slope from the plateau :) ... but I'm guessing that will show a lot better after you get around to shading it :)

Steel General
04-10-2011, 08:35 AM
Nicely done.... the cliff, etc. is fantastic, though at this early stage the buildings are a bit plain.

DevinNight
04-10-2011, 09:59 AM
nice job so far. I think it's a tough subject but you are showing it off well.

mearrin69
04-10-2011, 10:07 AM
Looks very cool!
M

anstett
04-10-2011, 09:01 PM
I am very happy with it :)

BOB

jtougas
04-12-2011, 12:16 PM
Nice Work :)

dangerdog15
04-15-2011, 06:13 PM
Good job on deciding to use a lightly colored paper. The detail on the cliff walls is well done.

Jaxilon
06-05-2011, 01:46 AM
I've been worn out lately and combined with a soft deadline this has taken me longer to do than I feel it should. However, I am still making progress on it when I have the time and energy.

Here is an update. Pretty much everything is subject to change. I already plan to redo the one big building as I'm just not knocked out with how it looks. Too much like an apartment complex to me. I also plan to texture the buildings a tad. And finally I plan to do some more shading on the cliffs.

Ascension
06-05-2011, 10:11 AM
I think that the building lines are too thick compared to the rest. Overall, looks pretty good, though.

tilt
06-05-2011, 10:31 AM
looking good, but I'm with Ascension on the building lines - they are a little heavy :)

Jaxilon
06-05-2011, 11:11 AM
Yeah, I will be concentrating on the city area next so I will see how it goes. Hopefully, I'll get into this today.

anstett
06-05-2011, 12:31 PM
My only tweak is to have the ravine extend a bit farther out with the end being open enough for a mule or horse to get through.

I really like how the terrain has come alive.

BOB

Jaxilon
06-07-2011, 11:02 PM
Added some texture to the buildings. Still might fiddle with the line thickness but I'm not sure if there is a lot I can do, that's just how my pencil came out.

I have to carry the canyon off the top of the page next but not sure if I'll get it done tonight or not, going to eat dinner in a second.

ps. Still have that pesky thumbnail issue :(

anstett
06-08-2011, 08:59 AM
One small tweak, perhaps a small lean to on the top of the front tall building? Thinking just goal post sort of poles with a blanket stretched out. Or a couple of them without the blanket for drying racks? Not sure if that is too small of a detail to add and still keep the great sparse look this has. That is why I rely on experts :)

BOB

Jaxilon
06-08-2011, 05:53 PM
Latest update. One more saturated than the other, your choice.

Steel General
06-09-2011, 07:43 AM
Personally, I think the more saturated version looks better. But both are good.

anstett
06-09-2011, 11:20 AM
I like the more saturated also, to my (not quite normal ;0 ) eyes it looks more natural.

BOB

Diamond
06-09-2011, 01:56 PM
This is beautiful work, Jax. The perspective is awesome.

Ascension
06-09-2011, 05:16 PM
The more colorful version is better but the light colors get even brighter. I have the same problem all the time when putting a parchment on top and changing the blend mode. You have to go and manually edit the parchment layer to darken up the light spots so that they don't come out too bright. DJ does it the other way around and puts his parchment at the bottom and that's probably an easier method since you can tweak your hand-coloring easier than tweaking a parchment.

Jaxilon
06-09-2011, 07:04 PM
Thanks everyone for the kind words. It encourages me to continue working in this direction.

@Ascension - My parchment layer is on the bottom however I have so many layers it's hard to know which one to modify in order to chill the brighter areas. Instead I just added in a new shadows layer and hand darkened the really bright spots. Let's see if this is a little better.

arsheesh
06-09-2011, 07:12 PM
This is coming together quite nicely Jax! Great work.

Cheers,
-Arsheesh

anstett
06-13-2011, 04:31 PM
And to make sure that Sir Jax gets his rightful notice here is the final image up on the web.

http://www.dragonslayers-society.org/pmwiki/pmwiki.php?n=Main.Outreach

Thank you again for a great project, I heartily recommend Jax for all your artistic and mapping needs.

BOB

Blaidd Drwg
07-11-2011, 11:38 AM
That is absolutely stunning. Great work, Jax!