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View Full Version : No Retreat 2: The African Campaign by VPG



timallen
04-15-2011, 12:22 PM
Hey all:

Its been some time since I posted so I though I would update things a bit with what I have been up to. By far the largest project was making up the maps for a war-game called No Retreat2: The African Campaign by Victory Point Games. It was a big project because of its size; they needed 5 maps instead of just one.

The game and maps were actually finished in Illustrator and worked fine. But Alan (head honcho at VPG) asked me if I could punch up the graphics a notch. So I ported the Illustrator files out to Photoshop and went at it. I changed the background textures, but used the in-hex textures that came with the Illustrator files. then I added in all the "fun stuff" like the pictures, the propaganda posters, the tanks and the town images. The towns were ported out of CC3 and look pretty good I think. Better than just the random squares of the original map. also the original maps simiply ended at the last full hex. I hate that! So I boxed all the maps up and added in the (unplayable) partial hexes, to make them look a bit more like there was more to the map that you couldnt see.

This was all done in quite a rush, as the game itself was finished and they wanted to release it ASAP. As it turned out, they then ended up waiting quite a while to actually release it, as other projects kept bumping back the final publication date. I wish I had just a tad more time with it, as there are a few tiny flaws I would have liked to iron out, but its done now.

timallen
04-15-2011, 12:25 PM
Aha! I found one of the games original Illustrator NR2 maps lurking on my harddrive. So here it is for comparison purposes.

Jaxilon
04-17-2011, 01:36 AM
Those are very nice Tim. Makes me feel like playing one of those Hex board games I have in my closet. :)

torstan
04-20-2011, 12:57 PM
Nice work - you did a great job in PS. I love the propaganda images - it really grounds the period and feel of the piece.