View Full Version : City of Falkport

05-27-2011, 05:13 PM
This is a city that I was working on a while back. I have been having some problems with the 'save as' command in CD3, but this is the best output that I have had so far, so I thought that I would post it. The map is finished, but I am still trying to get a better output. Profantasy is aware of the problem and I am hoping that they will fix it.

Wonko the Sane
05-27-2011, 09:03 PM
I've had mixed results with the "Save As" command in CC3 too. My workaround was to download PDF Creator (http://sourceforge.net/projects/pdfcreator/files/PDFCreator/PDFCreator%201.2.1/PDFCreator-1_2_1_setup.exe/download), print it to that application, and then save it as a jpg or png. A word of caution though...when you select PDF Creator from the list of printers, make sure you dial down the print resolution to 300 dpi or so (unless you have a $#!+ ton of RAM). When you go to save the output, you can change the resolution for the individual file types, although you'll probably want to stick with 300 dpi.

05-28-2011, 01:16 AM
nice town landori :)

05-28-2011, 04:16 AM
Very nice town indeed.

05-28-2011, 04:13 PM
I like your towns landorl! The (CC3) street bitmap is too dominating and doesn't fit well IMO, make your own in PS :)

05-28-2011, 06:02 PM
I like it, and the layout is really nice. Particularly like the fauburgs and farms on either side. As for the street, I think the problem is it's supposed to be a cobblestone texture but it makes the cobblestones look enormous so it doesn't look right.

05-29-2011, 11:56 AM
I agree with Larb. The overall composition of the map is really nice. The streets are the only thing that seem a bit disproportionate. However they don't really bother me too much as the overly large cobblestones feel somewhat stylized. Great job on this.


05-29-2011, 10:32 PM
I was thinking about dropping the cobblestone. I tried to scale it down, but it has no detail if I go down too much more.

05-30-2011, 04:12 PM
Woah, that's a good map!
I have to say a thing: the font is ginned. My advice: add all the words in external editor. Just a personal hint, I don't want to teach you how to mapping :P
Perhaps the output of City Designer makes the font worse.

Aside of this, good map!

05-30-2011, 04:54 PM
Perhaps it might work better if there was a way to reduce the opacity of the cobblestone pattern perhaps? Can you do that in City Designer? So you retain the texture but it's not so overpowering because it's far more subtle.

Also, Gan makes a good point. You can get nicer looking labels if you do it outside of CD and in Gimp/PS but it's an extra layer of work and preference really.

05-31-2011, 01:06 PM
That's a very tidy map! I like the little stone walls you've got going there too! I do agree with the others about the cobbles being a bit overpowering though.