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Gan
05-31-2011, 01:11 PM
Name: Not named yet
Size: 2000 x 1333
Style: Hand-drawn map
Software: Photoshop CS5 with brushes
Font: Dominican

This is my first attempt to make a good and a serious map.
So, in the attachment you can see the first draft of my 'work'. It is not so detailed and I'm going to refine some part of the coastline and, perhaps, going to add some minor islands.
There is not so much to judge, but now you can take a first look to the map ;)
Oh, my language is not english but I'm going to make text and names in english :)

EDIT: Oh, obviously I've got a story behind this, but it's too long to explain, and as said before, doing it in english will be a hard work.

Here you go:
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Ascension
05-31-2011, 04:58 PM
I like the Ocean of Not Named Yet...reminds me of one of the chapters in Monty Python's Holy Grail. The map looks pretty good so far.

Gan
06-01-2011, 09:55 AM
A stupid problem I can't solve is the making of rivers. What does of these two look better?
Also, a general little update (some names added, coastline adjusted).
Oh, can a mod or an admin change title to "Geas Kia (Hand-drawn, Photoshop); WIP"

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Sergei Zybin
06-01-2011, 11:27 AM
River 2 is better in case of overall style.

Gan
06-02-2011, 11:16 AM
Here we go for another update.
I almost finished the "Kia Peninsula".
I ask to experts: what do you think of this? (Be honest, lol, I know it's terrible.)


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Diamond
06-02-2011, 02:17 PM
It's not terrible. I really love that parchment; that's one that I've used quite a bit recently, and it can make almost any map look fantastic.

My two gripes are the rivers and the text. The rivers look cool, but they also look out-of-scale on this map. They look like 100-mile wide rivers that just suddenly terminate, with no tapering. I think they'd be more suited to a relatively close-up regional map instead of a larger-area map like this.

As for the text, I like the font you've used, but in some places it's hard to read over the icons, especially in places like the Zen Mountains. Also, you might try changing the font to a different size for some of the bodies of water. Geas Sea - looks too small for the amount of space it's naming, while Gulf of Phal - far too big, overlaps the land around it.

Overall though, the layout is cool, that parchment overlay works really well with the brushes and sea color, and I like a lot of the names - really different and unique.

Gan
06-02-2011, 02:32 PM
The rivers look cool, but they also look out-of-scale on this map. They look like 100-mile wide rivers that just suddenly terminate, with no tapering. I think they'd be more suited to a relatively close-up regional map instead of a larger-area map like this.
I tried different versions of a river, but I couldn't make any of them better than the actual one. I know: they're very large in a map like this.


As for the text, I like the font you've used, but in some places it's hard to read over the icons, especially in places like the Zen Mountains. Also, you might try changing the font to a different size for some of the bodies of water. Geas Sea - looks too small for the amount of space it's naming, while Gulf of Phal - far too big, overlaps the land around it.
At start I was trying to make all text in the same size, but I quickly realized it would be impossible. I will adjust all of them ;)


Overall though, the layout is cool, that parchment overlay works really well with the brushes and sea color, and I like a lot of the names - really different and unique.
Thanks for the names :P And obviously thanks for replying! I'm going to remake the text; next the rivers. Thanks so much :D

EDIT: I shouldn't ask this (:P)... anyone have some hints on how to do good rivers?

Ascension
06-02-2011, 04:08 PM
Practice. The more rivers you draw the better you get. I always start with a large red brush and put in some guide rivers. Then I lower the opacity, make a new layer, and go back with a tiny black brush and draw the main river, then the main branches, then the minor branches, and erase the red guide river. But I always put in way more rivers than need be...I can't seem to limit myself to just main rivers and branches. I seem to have this compulsion to put in every single creek and after 20 hours of drawing rivers I get burned out on it and often never finish the darn map. The other thing you can do is look at lots of satellite pictures to get the hang of how they bend and widen out in places.

Gan
06-02-2011, 04:18 PM
The other thing you can do is look at lots of satellite pictures to get the hang of how they bend and widen out in places.
I was going to do this...

Thanks for the hints. As you said, I have to practice a lot.
For the text, I hope I solved the problem making it red/dark-red and adding a white alone around it.

Guys, I really appreciate your help.

Thanks.

Gan
06-03-2011, 04:48 AM
Little update here.
I think I solved the font problem, check it from yourselves guys :)
Perhaps the stroke is too big, what do you think?

Also, I tried this method for rivers, but it seems awful. The path of the river go through symbols and I couldn't solve this stupid problem :sad:
I'm going to experiment various style for the rivers, but them all seems terrible - to me.

Here's attachment.
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Steel General
06-03-2011, 07:47 AM
I like what I'm seeing so far, hope you find a river method that works for you.

Katto
06-03-2011, 09:53 AM
Good work so far. Try to place less symbols and play with the sizes of them.

arsheesh
06-03-2011, 01:04 PM
I agree with Katto, the overall layout, color-scheme and font selection work well together, but the symbol placement makes the map seem a bit crowded. Otherwise really good job though.

Cheers,
-Arsheesh

Gan
06-03-2011, 01:08 PM
Thanks to all for the useful advices.
I'm going to reduce the amount of symbols :)

Next update tomorrow :P

And again, thanks.

Diamond
06-03-2011, 11:03 PM
I'll be the odd man out and say I don't think there's too many symbols. I think what's tripping you up is that you placed them all before you settled on a river style (which looks GREAT, by the way), and now you have to try and wrap the rivers around the symbols.

vman3force
06-04-2011, 01:00 AM
Yeah, I dont have a problem with the symbols either - Diamond's spot on about the river needing to come first. Have you considered doing something similar with the river path as with all the other geographical features, stylizing it as a symbol rather than representing it as a river? As it is there seems to be a balance yet to be struck between the parchment hand drawn feel and the river that might be reached that way.

Gan
06-08-2011, 11:35 AM
Oh no. Seriously,

I can't go through the rivers:

project closed.

joebg
06-08-2011, 02:09 PM
I like the font, as for the stroke if you make it smaller, it will look worse I think. You can try lowering the opacity of the stroke. And why don't you just draw you rivers after you put the symbols? Like put trees, hills and mountains and then make the rivers and their branches just to flow in the spaces inbetween. Then they will also look naturally flowing making nice turns. When I was making rivers my first branches were 2px, the bigger were 3px, the Nile like (in my map scale) were 4px and so on.

Seraphine_Harmonium
06-09-2011, 01:48 PM
I like the look of the latest rivers themselves, but I agree that the way they overlap the other terrain features doesn't work. You might have to move around some trees.

I am getting the impression that the western landmass is named Geas and the Eastern is named Kia? Is "Geas Kia" otherwise the name of the setting? If not, I would separate the two names a bit more. Maybe even place the terms within the landmasses they denote.