View Full Version : Turn Based Fantasy-Civ Gameboard

06-01-2011, 04:12 AM

I'm currently working on a map gameboard to use for a Civilization style fantasy game I'll be running on a forum. I was looking for some input on whats good/bad about it before I use it for a test run of the game system. I used Photoshop CS5. I did download brushes to use, it's not all original art or anything.

Here it is, and watch out, it's a big one: http://dl.dropbox.com/u/30776944/STARTING%20LOCATIONS.png

Let me know what you think!

06-01-2011, 10:33 AM
Looks nice so far!

Two things stand out from a purely gaming perspective.

First, you have rivers that seem to both go Through hexes And along hex-sides. I'd regularize those to all one way or all the other. And personally I would go for hex-sides, otherwise you could end up with having to come up with rules for players being in the same hex but on opposite sides of a river. Or a player with a unit in a river hex having to figure out which side of the river they are on.

Second, the red dots are very large (and loud- a bit jarring in fact). So large that they overlap some other hexes. I can foresee some rules-lawyer type player saying it is unclear which hex the city/dot is in, or insisting its in more than one hex. I would make the dots smaller, not so bright, and try centering them more in the hex.

01-24-2012, 08:22 AM
Link's broken :(