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View Full Version : June 2011 Challenge Entry - The Battle of Drakenburg



Sapiento
06-14-2011, 10:34 AM
I'm going to show the attack of an enemy force on an independent merchant city.

That's the base map I will use.

### Latest WIP ###

Steel General
06-14-2011, 10:50 AM
Looks like a good start, looking forward to seeing what you do with it.

Sapiento
06-15-2011, 02:38 AM
Some labels and info added.

### Latest WIP ###

Sapiento
06-16-2011, 03:36 AM
Army icons for the initial troop placement: infantry, cavalry, bowmen and flash throwers.

### Latest WIP ###

LonewandererD
06-16-2011, 04:40 AM
Hey, I REALLY like those icons. How did you make those?

-D-

Sapiento
06-16-2011, 05:20 AM
Hey, I REALLY like those icons. How did you make those?

-D-

Illustrator and exported as jpeg.

ravells
06-16-2011, 05:56 AM
Looking really cool, Sap! Think you could afford to make the icons a little smaller and have more of them? It's probably just me but there seems to be a style clash between the icons and the map (graphic vs. arty). For me the usual military symbols might work better or if you wanted to use the round buttons, make them less glass and shiny and more distressed and old looking.

Steel General
06-16-2011, 06:26 AM
I do like the icons, but I agree with Ravs that there is a bit of a still clash with the map.

Sapiento
06-16-2011, 11:31 AM
I will reduce the glass effect, but keep the symbols as they are. My idea was, that the map is a 'photography' (maybe the copied visual imprints of an spy falcon - it is a fantasy setting!) on which the buttons are placed.

JackOfHearts
06-21-2011, 10:07 PM
I really like the forests in your map, how do you make them?

LonewandererD
06-21-2011, 10:35 PM
I could be very wrong but it looks like he may have used a scatter brush and painted a forest texture staight on, kind of like what pasis did in his tutorial. Again, could be wrong. Do you really have to reduce the glass effec ton the button, I only ever though they were too big not too glassy, or is that glossy?

-D-

Sapiento
06-22-2011, 02:15 AM
The forest texture is similar to Pasis' technique, yes. I used a splatter brush with forest texture, with some rotation and size scattering.

The glass effect will be somewhat reduced, but not too strong. As for the size: maybe the final maps will be smaller, so it is necessary to keep the size to recognize the various symbols.

Sapiento
06-29-2011, 03:28 AM
Regrettably I have to withdraw from this challenge.

My entry surpasses the attachable image size (I cannot reduce the size) and if I read the rules correctly I'm not allowed to post an outgoing link.

Steel General
06-29-2011, 01:47 PM
I've often had to reduce the quality of the image for my posts.

Have you tried that?

Sapiento
06-29-2011, 02:04 PM
I've often had to reduce the quality of the image for my posts.

Have you tried that?

Not possible. I have created a flash animation, and it's too large.

Djekspek
06-29-2011, 03:34 PM
you really got me curious about this.... any way it can be allowed to have an entry with an external link? cheers, DJ

Ascension
06-29-2011, 04:02 PM
Just post something that fits the forum and then post the link to the flash thing hosted wherever you want. That way we can see the basic image and be reminded of the video.

ravells
06-29-2011, 05:33 PM
I think we should make an exception.

Sapiento
06-30-2011, 01:07 AM
Thank you, guys. I would propose to think about an adaption of the challenge rules for animation or videos as these would probably exceed the attachment size.

Here's my animated Battle of Drakenburg (http://www.fantasy-map.net/index.php?option=com_content&view=article&id=74:animated-maps&catid=69:animated-maps&Itemid=76), together with the map.

### Latest WIP ###

Jaxilon
06-30-2011, 02:15 AM
That's cool Sap...around the middle I thought one of the red circles became blue but I didn't watch it all the way through again because I had no idea how I would let you know where it occurred anyhow. It was the red token that pushed the northernmost archers back behind the wall. I don't know if it changed to a blue token or if another token split but all of a sudden I think I saw a red token replaced by blue. Then again I just watched a long 3d movie and sort of have a bit of a headache....I swear they didn't have the focus right or something.

Sapiento
06-30-2011, 03:27 AM
Maybe it was a broken unit that settled down again. Or fast unit movement. I know there are some parts where it seems that units shift their position quite fast.

Djekspek
06-30-2011, 05:47 AM
cool idea sap! like watching a video game ;) cheers, DJ

Sapiento
06-30-2011, 07:10 AM
Thank you, DJ! I guess with more practice it would be possible to make really elaborate animations.

arsheesh
06-30-2011, 01:38 PM
Like I said over at your Deviantart page, this is just amazing work man!

Cheers,
-Arsheesh

Sapiento
07-01-2011, 02:05 AM
Thank you again! I guess this kind of technique allows some improvement in the future.

Steel General
07-01-2011, 07:26 AM
Cool stuff Sapiento!