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Simon33600
07-03-2011, 12:52 PM
Hello!

I finally join the website, after being consistently humbled by the talent of the posters here; in the hope that, maybe, some of this talent would rub on me...

I am quite a far cry from that, but I already used Ascension's guide (more specifically Giide's adaptation of it) to produce this:
http://s4.postimage.org/p3pegr50/Heia_with_settlements.jpg (http://postimage.org/image/p3pegr50/)


It's far from very good but it's start...

Ascension
07-03-2011, 01:26 PM
Not bad, just a couple of things to try for next time. First, make your coastline a little more rough and jagged. Second, you don't need the land to be so bumpy, just the mountains, so smooth out the plains. Overall, good first effort, man.

NeonKnight
07-03-2011, 09:38 PM
Welcome to the Guild!

Steel General
07-04-2011, 09:35 AM
Welcome Aboard!

Master TMO
07-04-2011, 02:53 PM
It's a cute widdle bunny rabbit!!! Awwww....

Just kidding, welcome to the Guild.

Simon33600
07-14-2011, 09:27 AM
Thanks for the warm welcome!

I worked on the map a bit more, it now no longer looks quite as "rabitty" (sorry Master); and it's geography now is a bit more complex...
I also took the opportunity to had some roads and human settlements...


http://i55.tinypic.com/4v3h4i.jpg

Ascension
07-14-2011, 05:28 PM
Land looks pretty good, ocean needs some blending.

Simon33600
08-09-2011, 05:53 PM
Thanks; I am not sure how to do that, to be honest, I am pretty new at GIMP...

Jaxilon
08-09-2011, 06:24 PM
Welcome aboard. And don't worry, you will get it. I couldn't even follow a tutorial when I joined here....come to think of it, I think I still have trouble. :)

Moe
08-10-2011, 06:13 AM
Welcome, Simon.

Good first attempt - try to check the rivers again, imho they could need some adjustments in colour (maybe its the layer style you've used?!).
Perhaps pasis' tut here in the forum can offer some help with that.
It'll need its time, for sure - but by following those great tuts in here and some advice from the elders and betters, I'm pretty sure you'll make it.

>Moe