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RobA
07-10-2011, 06:56 PM
This map was a commission from this request (http://www.cartographersguild.com/showthread.php?14554-Unusual-Game-World-Map-Request.-Semi-Post-Apocalyptic-Western-Fantasy).

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The map depicts the inhabitable area in a post-apocalyptic MMO game. The blog for the game is: http://blog.appendixg.com/

The 'continent' itself is a landlocked area surrounded by an ocean of trash and refuse; basically a Waste Land. From the corners of the world, giant creatures called Monads slowly devour the world, literally devouring it into non-existence over the course of centuries. The world is largely primitive, though there are aspects of more modern times that have seeped into it. The most noticeable being the Chrysler Building, which appeared after the collapse of the fifth pillar, just before the arrival of the Monads, and heralded the coming of the Observer, who saved the world from immediate nullification but damned it to a slow death.

There are two versions of the map one labelled in "faux-coptic" using the Coptic44.ttf, created by Mr. Gary S. Dykes (http://www.biblical-data.org/coptic/SAH_BOH.html), the second over-labeled in English by later users of the map.

The inking and labelling were done completely in Inkscape, with heavy use of the Pattern-along-Path live path extension and cloning. All of the layers created in Inkscape (14 of them) were brought as png's into Gimp as layers and hand coloured by tablet. The final image in Gimp consists of 57 layers including a good number for blending, shading and texturing.

-Rob A>

Jaxilon
07-10-2011, 07:03 PM
That is cool Rob - Excellent work. I would like to get around to making some post apocalyptic maps myself but I haven't had the time or the lightning bolt of an idea to do it yet.

ravells
07-10-2011, 07:23 PM
very nice indeed and quite unusual! Great work as always, RobA!

Gallifreyan
07-10-2011, 08:43 PM
You made this in GIMP and Inkscape!? I definitively have a lot to learn. Excellent map, the style is awesome. Repped and rated!

Ascension
07-10-2011, 10:28 PM
Pretty cool, man. Strange and unusual places are fun to do and this looks like a good ole time.

Diamond
07-10-2011, 11:26 PM
That's pretty darn cool. The 'over-labeling' is really effective.

jfrazierjr
07-11-2011, 12:38 PM
Cool stuff Rob.... Could we see the final export from Inkscape->GIMP? I am interested in how much was done there vs GIMP to produce the final image(ie, was there any type of shading done in Inkscape, etc).

Ramah
07-11-2011, 02:30 PM
Very nice map, Rob. Love the style.

Just one thing I'm not getting is those big black blobs in the corners. Looking at the labels I guess I can understand the reason for these blacked out areas but I'm just not digging the look of them.

tilt
07-11-2011, 04:59 PM
great looking map, I'm with Ramah on the blobs though - don't really understand those - but cool, makes me want to do some post-apo-mapping :)

arsheesh
07-11-2011, 07:47 PM
Very nice looking map Rob!

Cheers,
-Arsheesh

RobA
07-12-2011, 12:16 PM
The blobs (called Monads in the story) are:

enormous, bacteria-like creatures eating the world away from its corners. On the map, they could be represented by black semi-shapeless silhouettes, a series of connected black circles, etc. any kind of simplified and "symbolic" representation that there is something bad there.

After a few options were presented, and the decision was made this one had the desired effect, so it is what we went with.

Thanks for the Kudos.

-Rob A>

Steel General
07-12-2011, 02:00 PM
Nicely done...

RobA
07-13-2011, 05:30 PM
Cool stuff Rob.... Could we see the final export from Inkscape->GIMP? I am interested in how much was done there vs GIMP to produce the final image(ie, was there any type of shading done in Inkscape, etc).

No shading at all - here are the (masked and flattened) layers imported from Inkscape (without the labels):

37087

-Rob A>