View Full Version : Town Of Dorun VT Version
07-25-2011, 08:22 PM
Im having trouble with it.. I have all the houses and markets down.. But as I've never done VT map before.. Im kind of stuck.
07-25-2011, 08:25 PM
Doh! Forgot the picture.
I'll put roofs on the houses that are enterable in Maptool's once its done so I can toggle it on and off.
07-30-2011, 03:56 AM
As I don't really VT that much this is a project wasted.
08-02-2011, 11:30 AM
What are you having trouble with? At this point just pull it into a VTT and you should be set, or at least you should see what you might do differently next time. That's what happened to me anyway the first time I tried.
You could put a grid on it but most VTTs have their own and it can be hard to line them up if you put your own on as well. On the other hand if someone decided to print it out instead of use it in a VTT they might appreciate a grid.
08-04-2011, 11:30 PM
I like this a lot, I would use it as is in my game.
08-05-2011, 02:04 AM
Thank you.. I think it could of done much better.. It looks so barren.. Without any plants or anything.. But if you want I can fetch a hi res version.
08-05-2011, 05:22 PM
A revised version for a bog encounter(?)
08-05-2011, 09:16 PM
This looks great. Completely fine - nothing the matter with this at all. If you need extra plants then you can add some in MapTool along with the roofs at the same time.
Your either being a bit overly critical of yourself or you have a high expectations about what players need to play a game. This map would be sheer luxury 20yrs ago.
08-05-2011, 09:35 PM
Thank you very much sir!
08-06-2011, 03:28 AM
A bit critical probably..
08-07-2011, 07:57 PM
And to show off the excellent quick turn around for the modifications to this map.
Thank you again sir!
08-07-2011, 08:07 PM
No problem. :)
07-20-2012, 01:41 PM
Nothing is ever wasted. Everything teaches us something and at the very least one more really cool map is out there for someone to use. Great Job :)
07-28-2012, 01:31 PM
Agreed. With so much talent on these boards it's very easy to look at your own creations and think "This is nowhere near as good as those other guys can make" and get deflated by it, especially the amount of time and effort that goes into even the simplest of maps. However, as JT says, every map you make teaches you something new, makes you a little quicker and that one step closer to being one of the people who others say "This is nowhere near as good as he can make" about.
If you dont feel the love for a map you are making, and you don't NEED to make it, then scrap it and start again on a different one is my advice. Sometimes sticking it out can be a good thing, but more often than not I find it just gets frustrating. Remember though, if you keep scrapping a project when you get to, for example, the colouring of the map then you are never going to get better if you keep avoiding it.
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