View Full Version : August Entry - The Nine Bridges of Atayama
08-12-2011, 01:10 PM
Whether I can finish this or not is still in question, but I'm going to try to enter. This is a ficticious location in the style of the Inca of a terraced mountain top temple city, road, bridgework and defenses. This is the Yncan temple city of Kapsu-Machu-Panu on Mount Cuzcumanu of the Gods' Wall Mountains. This will be a hidden city, but not a ruined city, as the empire still controls this holy location. We'll see how it turns out.
08-12-2011, 01:30 PM
Like the sound of it so far, looking forward to it.
08-19-2011, 12:49 PM
I haven't posted anything, but I plan to do the map this weekend, however, I am going to need to change the title to this thread (CL please) to: August Entry - The Nine Bridges of Atayama.
This week I started the preliminary ideas for an adventure set in Kaidan involving Atayama or 'red mountain' which is the ancient home for a village of Tengu, that has been abandoned due to incursions by yurei ghosts and oni demon spirits. However at the summit of the mountain, at the Shrine to the Kami - Father Wind, trapped within the holy grounds is the Daitengu or King Tengu of the mountain. Though he is nearly immortal, if he leaves the confines of the shrine grounds he will age instantly and turn to dust, thus he cannot leave and fight off the spiritual cancer that haunts his mountain. A party of adventurers is needed to cleanse the mountain of its dark spirits and free the mountain of its curse.
A road traverses up the elevations from the river valley below to the summit over a thousand feet above it. Multiple crevices cut into the side of the mountain prevent one continuous road to reach the Shrine to Father Wind, and nine wooden bridges cross those crevices. Each bridge is guarded by a bound spirit that will attempt to prevent crossing - some are bound kami spirits, some are yurei ghosts, some are oni demons, some are simply cursed and require an action to bypass its danger. The road, the summit shrine and the nine bridges could easily serve as an entire adventure location allowing climbers to gain a full level of experience in the attempt.
Will get to this tomorrow and Sunday.
08-19-2011, 01:25 PM
Thread Title Changed....
08-23-2011, 03:02 AM
I finally found time this evening to get a start on this challenge. Incidentally, I misspelled, the mountain is called Akayama (not Ata...) which means Red Mountain. This is an abandoned Tengu Mountain, that has been cursed by evil spirits, however, the daitengu or 'king tengu' of the mountain is trapped in his holy shrine residence at the top of the mountain. Nine bridges need to be crossed to reach the summit and each is guarded by a different evil spirit that must be defeated or tricked to bypass. A spiritual wind encircles the mountain preventing flight, a part of the curse located here.
All the linework is hand-drawn of course, I scanned on my large format scanner and imported to Xara Xtreme. I decided to use my stacked elevations of beveled shapes technique as I felt it would work best to show the trail climbing up the slopes of the mountain. Hand placing the shadows beneath the nine bridges really make them look good, I think.
Tomorrow I will draw and place some buildings and shrines at the near the various bridges, and some conifer trees in the bottom lands and lower part of the slopes. Then I will label this map, create a separate legend and call it done - so I should finish tomorrow.
### Latest WIP ###
08-23-2011, 12:50 PM
Next update - added trees. Perhaps I'll have buildings this afternoon...
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08-23-2011, 04:22 PM
Great use of orange as a counterpoint to add some pizzazz.
08-24-2011, 12:06 AM
This looks great! I can hardly wait to see how it turns out!
08-24-2011, 01:52 AM
Well you don't need to wait, Barsoomcore - I'm done!
Rather than put in all the spooky stuff as was the premise of the description post above, I opted to name this simply a Tengu village, that's unique enough don't you think.
I designed the 'areas' of the village, as per the hierarchy described in my In the Company of Tengu (http://paizo.com/store/byCompany/r/ritePublishing/pathfinderRPG/kaidan/v5748btpy8lfy) (PC Race Guide) from Rite Publishing.
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08-24-2011, 01:59 AM
Well done GP.
08-25-2011, 03:14 AM
Rather than using this in a Kaidan adventure, I was thinking of adding it to my planned series of Kaidan Gazatteers. I plan one for Yonshu Island - where the entire Curse of the Golden Spear intro mini arc (which has already been released) occurs. Then 2 for the large island of Anshu home of the imperial-shogunate capital, 1 for the cold northern island of Genshu, then 1 for the smaller islands of Ryuki and Nawa, with other smaller islands of note. Akayama would serve well throughout Kaidan, so I'll probably add it to the first.
This means I'll need to create a Kappa marsh village, and even though a Hengeyokai village is featured in the second adventure of the trilogy (Dim Spirit), I'll want to create a more militant one in northern Yonshu in Taro province.
Most of the listings in the Gazateer are only 100 or 200 word entries, but mapped locations like Akayama above will have at least a full page dedicated to them. Village, towns and cities will have complete City stat blocks. Although some major NPCs will be listed with stat blocks, these products should be rules lite releases - adaptable to games outside of Pathfinder RPG.
Anyway, I have a use for this map already - for publication. :)
08-25-2011, 11:59 AM
GP have you considered making a few(2-3) small adventures in Kaidan for free, just to get people introduced to the setting? Of course, I don't don't know how much of rules require the purchase of the source book or not, so that might be totally undo-able. People tend to be more willing to try free stuff before wanting to drop money. I was thinking something along the lines of perhaps a 4 page quick adventure and those should be fairly quick to put together a few. Of course, if you already have something like this of if Kaidan is already selling really well...then ..nevermind...
Another thought you might want to consider is similar to Torstan's setup where adventures come packaged with a MapTool version of the adventure(or perhaps you save that for your subscribers to your map of the month thing on you site<shrug>).
08-25-2011, 01:16 PM
When I published The Gift (the first adventure) the first time, I actually did some work converting it to MapTool, but since the 'then publisher' started being problematic, the venture ended at the time. Though I'd love to the same for the new completed, Curse of the Golden Spear trilogy - however, I am more busy than before and I still lack the acumen to do a MapTools version myself - and limited budget makes it costly to outsource.
We did create two Con demo adventures which Jonathan McAnulty ran at Origins - perhaps these could be published as free adventures. Part of the issue is that for the latter half of the year supplements for all the PC classes for Kaidan are being developed and released as faction books - the first one to come soon is 'Way of the Yakuza', but we have a samurai and shinobi factions coming soon after that. I'd like to have all the classes ready to use before I actually promote adventures featuring Kaidanese PCs for the setting.
My goal is to eventually create a full 1st - 15th (or 20th) level adventure path set in Kaidan. Though I agree free scenarios would be helpful.
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