View Full Version : Daizo Nora Mura

08-20-2011, 07:15 PM
Here's another one for my campaign. I've switched styles on the trees and I'm trying something new with them. Turned out ok, I think. I also did more of this one in SAI so it's about 50/50 SAI/Photoshop. This is mainly because I recently installed Windows 7 after a major disaster and CS3 doesn't run great in it for some reason. I'm having a bit of trouble with laggy/jumpy tablet pen strokes (grrr). Someone said I should probably just upgrade to CS5 but that's not really viable financially right now. =P

I'm going for an arid feeling with this one too. I have a western-style showdown in mind at some point in the campaign so I'm trying to convey the dusty frontier town aesthetic.

08-20-2011, 11:58 PM
It bears indeed an arid feeling and the trees turned out quite well, too.
Is the red barrier in the north a kind of gate? As there is no fence or wall connected to it I have some trouble identifying it ;)


08-21-2011, 05:41 AM
The red thing is a torii arch. There used to be a shrine there but now the torii is all that's left of it.

Steel General
08-21-2011, 06:56 AM
Very nice Larb, my only little nit-pick is the stroke on the buildings is a bit dark (for my taste).

08-21-2011, 10:12 AM
Very cool, man. The tree stroke should match the others, though.