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Pyer
08-29-2011, 09:36 AM
here is new way of making fractal maps. well... definitely not new for everybody but at least new for me ;)
http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/
there is a live Flash demo and tons of references at the end of the article.

Pyer

Master TMO
08-29-2011, 10:44 AM
He starts out sort of similar as what I'm doing with my current WIP, using points to build polygons. Except that he's only mapping a section of a planet, while I'm working on generating the entire planet, so I'm having to build modified Voronoi polygons on a sphere instead of a flat plane (I say modified because I'm using ovals instead of circles as the basic Voronoi definition). I haven't made it all the way through mine yet though, so I've bookmarked the article, as his later steps may prove very useful for me. I had planned on just building the plate boundaries and let Fractal Terrains handle it from there, but where that transition happens isn't set yet. It's possible it may be easier to build continent boundaries first.

Thanks for the link!

Steel General
08-31-2011, 09:38 AM
Interesting stuff there... thx for posting.