View Full Version : Ice Bridge Map

09-03-2011, 11:01 AM
Here's the finished map from the first encounter of the Breaking of Forstor Nagar (http://www.rpgnow.com/product_info.php?products_id=91269&affiliate_id=203141&src=CG). It's an encounter where the adventurers need to stop a ship laden with explosives and reavers from reaching the front gate of the lower docks.


This was created for a commission so it's rights reserved, but I have got permission to post the map turnovers - so you can see the progress from start to finish!. Here are the original map turnovers from Ben McFarland:

38245 38246

These are a good example of an easy map turnover. The different features are clearly labelled and I could see at a glance what the important details were. The text defined the distances, and he also sent over this lovely piece of style inspiration (from Guild Wars):

http://fantasticmaps.files.wordpress.com/2011/09/gw2.jpg (http://www.arena.net/blog/wp-content/uploads/2011/01/DanielDociu_Sanctuary1.jpg)

From this I put together the sketch for the early design:


The most important consideration was the timing of the encounter using standard longship speed to give the players enough time to have a shot at stopping the ship without giving them too much of a fighting chance.

The height of the ice bridge provides an interesting problem for low level characters, opening up options like leaping onto the ship’s sails or swinging down on a rope. Nothing gets the blood racing like some proper swashbuckling action at the start of the adventure.

If you'd like a version without the ship movement and labels for vtt use - or for poster printing - there's a map pack available on RPGNow (http://www.rpgnow.com/product_info.php?products_id=94505&affiliate_id=203141&src=CG) and Paizo (http://paizo.com/store/byCompany/r/ritePublishing/fantasticMaps/v5748btpy8o3n/).

09-03-2011, 11:07 AM
That is a very cool map. Precise and easy to understand, but looks really good.

Congratulations on the commission.

09-04-2011, 10:58 AM
looks like fun! It does feel like it stylisticly matches the kodan iceberg very well.... good job