View Full Version : WIP - Dvenic

12-07-2011, 01:57 AM
Good evening, gentlemen, and welcome to another astounding installment of Looking At A Map That Some Guy Posted On The Internet!


This map covers an area roughly six hundred miles across - I say roughly because I still haven't quite decided on the scale. Still, it will be somewhere around there.
As you can see, there really isn't much there yet save for coastline.

Here is a rough map of the elevations:


Yep, I'm gonna need some mountains.

12-07-2011, 02:54 AM
Nice start.

How are you going to do your mountains?

12-07-2011, 11:09 PM
While I would like to try my hand at drawing the mountains myself sometime, I have neither the tools nor skill to do so currently. Thus, brushes it is.


This is my current progress, using the brushes from Ramah's maps. Honestly, I'm not completely sold on this approach. The mountains don't really seem to form a proper range yet, it more just looks like a pile of pointy bits. I'm hoping it will look better once I get the hills and forests in more carefully. Also, looking at it now, I'm seeing that the large and small mountains are fairly evenly mixed - maybe if I move the larger ones into the center of the range?

The forests as they currently stand are very much not final, and I only have them on to see how the trees go with the rest of the map. They need to be quite a bit less dense and more carefully placed, but I'll work on that more after I get the mountains and hills down.

I also need to see about getting some rivers in sometime.

03-27-2012, 04:37 AM
Okay, confession time - I completely forgot about this map until a few days ago. Today I sat down and spent my evening getting it done. I'm using Tetrajak's (lovely) brushes from his Irshy map now. There's probably a lot more I could say about this right now, but I really should get off to bed.

So here's the map.


03-27-2012, 06:18 AM
There's a few things that you could improve on in my opinion.

First, when you use brushes, you need to be very careful with overlappings. You've got quite some areas where mountains and trees overlap.
Second, I think your rivers are a little to straight. Especially the Dorova River looks more like railroad tracks than a river.

But for the overall effect... the sound you heard was my jaw hitting the floor! Holy moley, what a nice map! The idea with the labels alone... impressive!

03-27-2012, 07:21 AM
Yeah, there's definitely a number of spots where I didn't clean up the trees enough there. I think you're right that the Durova needs a few more curves, too.
Anyway, thanks for the feedback!

03-27-2012, 07:29 AM
I love the overall impression. Yes, perhaps there are some small imperfections, but the style is awesome!

03-27-2012, 08:17 AM
I think it looks fantastic and personally I don't even mind the straight river - yes, it could be curlier, but the map is abstract and as a quick representation of things, it looks great.

03-27-2012, 11:52 AM
At first I felt the same about the straightness of Dorova River, but then I looked again and I noticed the awesome creases you added into the map! And suddenly instead, I got the feeling of a representative, personally drawn adventurer's map and I fell in love. Seriously, I know I'm new to this and to this forum, but this is one of my favorite maps here already. There are a lot of things that help with that, but oh my god, the creases. I want to go there, and I want this map as my reference.

03-27-2012, 03:01 PM
Okay, here's an update:

Aside from reshaping the Dorova, I added a backing to the trees so they are no longer transparent so they can go in front of things without making a mess of themselves.
The creases were fun to do; what I ended up doing was taking this (http://www.cgtextures.com/texview.php?id=48523&PHPSESSID=rj8q6836n8pt17go2us8q1u7c2) and overlaying it on the map, then rotating it 90 degrees and did it again. The main trick there is just playing around with the blending modes and opacity.

03-27-2012, 03:10 PM
Wow, I am really loving the style of mountains and hills! Also thanks for showing us how you did the creases, I'm going to have to borrow that for my map :)

Klaus van der Kroft
03-27-2012, 03:34 PM
T'is be awesomo-fantastico.

The mountains look great and the overal style of the map is very appealing.

My only minor comment would be regarding the trees, which seem to have rather sharp borders, clashing with the hand-drawn look of the other elements.

But otherwise, very cool map.

03-27-2012, 04:00 PM
Also, the map looks like a bit of Bohemia-by-the-Sea ... or am I wrong?

03-27-2012, 04:11 PM
While I like the trees, mountains and hills, I have to say that the rivers are too smooth compared to the realistic nature of the other elements in the map. Perhaps undulate the river banks, put in more bends of the river following the natural contours of the land. It just seems that such nice mountains and hills are countered by artificial looking rivers - just my opinion. Very good work otherwise.


03-28-2012, 03:39 AM
Well, time for another update.
I'm pretty much done here - smoothed the trees a bit, tweaked some labels and adjusted the creasing. Only thing is, it turns out the area the map covers is a bit too small for my plans.
Here's what I'm going to be doing with it now.
Doing it a section at a time has a few advantages (it's easier and more fun), and I can easily pop out the smaller regions and use them on their own.
Here's the second region by its self:
Now that I'm getting my workflow down, it's much, much faster than the first one was.

03-29-2012, 02:46 AM
Bit of progress:

03-30-2012, 09:14 AM

I played around with the framing a bit. I've also been making progress on filling in the rest of the map, obviously. I'll probably be able to finish up the bulk of it within the next few days, then I'll just have to go over it again and look for overlaps and the like.

Klaus van der Kroft
03-30-2012, 10:21 AM
I really like what I'm seeing. The wood bark background adds a very nice touch to it too.

03-31-2012, 12:42 AM
That's really coming along nicely. Very dark and kind of Brothers Grimm looking.

03-31-2012, 06:23 AM
Whoa. Impressive. Very good idea changing brushes, this is way better than the first one. A bit too crowded for my taste, I must confess, but that's only nitpicking. A great map indeed.