View Full Version : Hi!

12-07-2011, 05:25 PM
Hey all,

I'm dhokarena56, and I'm probably going to be here on a rather infrequent basis, but I thought I'd say hi. I'm a conworlder, and I'm also on the ZBB.

I do have one map question.

Currently, as I have no tablet, I'm making maps by hand. I have a pretty good idea of what I want my world to look like- that's not the problem.
I recalled somebody else on the ZBB saying they were crap at drawing realistic maps, and so, to make good-looking maps, they would go to the library, find the stock of world maps, and then find ones that zoomed in on a particular region; then they'd trace little bits and pieces of coastline, splicing them together, so that it looked realistic. I'm trying to do the same thing. I've got a large stock of tracing paper, and it's all 9" by 12". So, here's what I'm trying to find: I need a good-looking, fairly accurate rectangular map projection for a very large world map that I can splice into 9" by 12" pieces, excepting everything north and south of maybe 75 degrees- there aren't any polar landmasses. What sort of map projection would be good? Plate carrée would be easiest, but I could go for Miller...

12-09-2011, 11:46 AM
Welcome to the Guild!

Hmmm....your problem is quite the conundrum...unfortunately, I have no suggestion.

Steel General
12-10-2011, 07:39 AM
Welcome Aboard!

12-16-2011, 02:28 PM
I mean...I'm just really bad with digital photo manipulation, that's all.

12-17-2011, 11:16 PM
I'd go for whatever projection you can find, and just pick coastlines from the least distorted regions of the map, even from different scales. There is nothing preventing an island from becoming a continent, or a lake, or a bit of random coastline on another island, because of the generally fractal nature of coastlines.

-Rob A>