View Full Version : Map(s) for Kreos - My Game

03-24-2008, 04:23 PM

yeah, how do I start?
I am Virenerus and I create a browsergame and the rpg system for the game
I tried a bit to create maps but ecause of the programming work I have not so much time to spend

I search for a person who wants to create a map or may some more in the future for Kreos (name of the game^^).
the specifications:

we have a bad looking but relative detailed map so there will be not to much freedom

we have borders, some islands, the continents and the big towns

we have the ocean currents and the clime in the regions

we have a raw height map

i will give the towns and the names

may you think this is hard for the artist but the world is really well designed and big changes would be bad for the progress of this project

the finished picture should fit in a website, so the map should be on an virtual paper or should have a border

so I hope there are some guy
but I think you want to know something about the kreos project
(because noone make a blindmapcreation ^^)

Kreos is a big RPG world with all you can imagine. There are diffrent races
, like the small humanoid bugs. They are known as Brpl, because no human can imitate their speach, that contains out of click sounds. There are diffrent kingdoms, diffrent races and lots of classes. We try to create a browsergame that:

is fun playing
makes you say "I never have seen this thing!" after ojne year of playing.
that is realistic (but fantasy) and athmospheric
that let you play your role (as it should be in an RPG)
that rewards playing, not spending money

So I hope there are some guys who would like to create a world map of Kreos (the planet).
If there are questions to this project or just ideas or other stuff:
I would like to answer everything @.@

03-24-2008, 06:06 PM
Could you could post the height map. I have a few tools to make stuff from height maps which might make something useful.

03-24-2008, 06:41 PM
here is the heightmap
but as I said (i hope so) it's really raw
so you can just see where big mountains are

may you can create a nice thing out of it
if someone is intrested I can post more informations about the map

03-24-2008, 08:44 PM
I played with the heightfield a bit, trying to make it a bit more natural and adding some noise, while maintaining many of the features. I think some of the scaling asre still quite a bit off.
Also, here is a quick render of the modified heightfield.
-Rob A>

03-24-2008, 09:03 PM
looks great
impressive what you have done by "just a bit playing"

just the big mountains are rampant
they look too muchlike a canyon (as you said)

the island mountains are as they should be
(they should be such high long needle like mountains, because they were created to hold a great amount of caves)

you shouldn't change the map format
the free space isn't really free (there is the ice on the north pole missing)
the map is a Miller(?) projection, so the free space is important
(we originally painted the map on a sphere)

which data format has this map
(I am intrested in 3d-arts/cg-artisting)

btw. do you want to finish this work or was this just a nice try to give a nice overview?

03-24-2008, 09:22 PM
Unfortunately I don't think I'll have the time to commit. I'd hate to agree to do it an not follow through.

I just wanted to post this as a "teaser" for others.

-Rob A>

03-24-2008, 11:09 PM
My quick hack. I dont have a lot of time to keep going with it tho. Hope it helps...