View Full Version : Texture Canyon
This is just a map I made for a little texturing tutorial (I'll admit, I think I over-aged this one, but it gets the point across) ... but what I want your thoughts on is ... the terrain. How do you find it? I used a "new" method ... the rolled rag brush in photoshop. :)
(And I *still* don't get it how to repost an image I've already uploaded -.-)
I think it looks nice enough, although the green seems to cover the highlights in a few places making it look a bit flat-ish near the river/lake edge.
Also, what is the rolled rag brush and how are you using it? (I don't really use many brushes outside of the basic ones and a few special custom art brushes).
I agree, the trees are somewhat *beep* :9 ... The "rolled rag" is one of the Faux Finish brushes in photoshop and it gives a pretty nifty "textured" look that doesn't seem that digital. Here's a version without the forest:
P.S. - could this thread be moved to General Mapping please? I think I messed up it's placement. :?
01-15-2012, 11:19 AM
Done. And that's looking really good. I'd be a little careful with the words flowing down the rivers. Tweak the path a little to make it follow the water better and you'll be golden. Otherwise, as soon as the words hit the coastlines they break the impression. For a similar reason, add some space to the words you've split across the river - Turalia Extrema - to make sure they don't run through the lines.
I love the impression you got from the rag brush. That's worth a look!
I know, the labels are sloppy - I was just rushing things to give me something to work with for texturing and I stumbled across the rag brush accidentally, while trying to find a fast way to indicate terrain. I should really try another map with this, to see how it works out.
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