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Sapiento
02-04-2012, 09:04 AM
Again an attempt to make a vector map.
For the symbols I used brushes, which I created in PS and then vector-traced in Illustrator.

RobA
02-04-2012, 01:53 PM
Nice!

I like your symbols - they have great detail, but they make the rest of the map look "crude" by comparison (the frame, dashed outline, etc.) Also, is there anything you could fill in the whitespace around the globes with? It looks unfinished (which is probably why all antique maps made in this manner put pictures in all those areas...)

-Rob A>

Sapiento
02-06-2012, 12:02 PM
Nice!

I like your symbols - they have great detail, but they make the rest of the map look "crude" by comparison (the frame, dashed outline, etc.) Also, is there anything you could fill in the whitespace around the globes with? It looks unfinished (which is probably why all antique maps made in this manner put pictures in all those areas...)

-Rob A>

Thanks, Rob A.
Yes, it is still unfinished. This is a first idea for decorations. I used free vector elements.

Hai-Etlik
02-06-2012, 12:44 PM
Beautiful, though the decorations overlapping the map extent kind of bothers me.

It's fairly common to include polar aspect insets in these two hemisphere azimuthal maps, it worked well for me in my Mars map.

Sapiento
02-07-2012, 05:44 AM
Beautiful, though the decorations overlapping the map extent kind of bothers me.

It's fairly common to include polar aspect insets in these two hemisphere azimuthal maps, it worked well for me in my Mars map.

Thank you, you're right: I shifted the decorations.
I don't have enough knowledge of projections to make correct insets (maybe you know a way).

I added a pattern to the background and labels on the map. A version with and one without paper texture.

jfrazierjr
02-07-2012, 08:32 AM
For me, the water "texture" just messes this up in my brain. It's just hard for me to concentrate on the features because the ocean texture is so dominant. The actual landmass content is very nice though...

If you want to try the polar thing, my suggestion would be the drop the two center (top and bottom) decorations and put the insets there, likely overlapping the actual "map" a bit would probably work best. Personally, I prefer the one with the paper texture as it gives it more character.

Sapiento
02-07-2012, 09:41 AM
For me, the water "texture" just messes this up in my brain. It's just hard for me to concentrate on the features because the ocean texture is so dominant. The actual landmass content is very nice though...

If you want to try the polar thing, my suggestion would be the drop the two center (top and bottom) decorations and put the insets there, likely overlapping the actual "map" a bit would probably work best. Personally, I prefer the one with the paper texture as it gives it more character.

I'll work on the water.

the problem is, from the mathematical point of view, how to get from the two hemispheres the correct polar regions (actually I think only the northern part would be important).

jfrazierjr
02-07-2012, 10:50 AM
I'll work on the water.

the problem is, from the mathematical point of view, how to get from the two hemispheres the correct polar regions (actually I think only the northern part would be important).

Heh.. well.. thats one of the things where you will just have to claim "artistic license"...

Hai-Etlik
02-07-2012, 01:44 PM
Thank you, you're right: I shifted the decorations.
I don't have enough knowledge of projections to make correct insets (maybe you know a way).

Well, you can fake it by taking the tops and bottoms of the hemispheres, rotating them 90 degrees, and then joining, stretching, etc to make it fit. You'll also have to scale down somewhat.

I can't think of a quick way to do it correctly though. There are some quick and dirty programs for starting with equidistant cylindrical and converting to other projections but not for starting with an azimuthal projection, whichever one you are using (I'd guess Stereographic). I should really try playing around with GDAL more as there's probably a way to do it fairly easily using that.

Wannabehero
02-07-2012, 02:15 PM
Very nice!

I know you said you were going to work on the water, though I was wondering if maybe just using a lighter tone of gray or diminishing the line intensity would be sufficient to let the land features pop out more.

Something like this (done stupid fast using my crappy software tools at work)

42035

dangerdog15
02-07-2012, 02:22 PM
This map is shaping up really fast! Great job Sapiento.

@Wannabeharo-Nice suggestion.

Sapiento
02-08-2012, 02:54 AM
Well, you can fake it by taking the tops and bottoms of the hemispheres, rotating them 90 degrees, and then joining, stretching, etc to make it fit. You'll also have to scale down somewhat.

I can't think of a quick way to do it correctly though. There are some quick and dirty programs for starting with equidistant cylindrical and converting to other projections but not for starting with an azimuthal projection, whichever one you are using (I'd guess Stereographic). I should really try playing around with GDAL more as there's probably a way to do it fairly easily using that.

OK. I think I keep it as it is now, but for future maps I will take this into account before I start mapping.


Very nice!

I know you said you were going to work on the water, though I was wondering if maybe just using a lighter tone of gray or diminishing the line intensity would be sufficient to let the land features pop out more.

Something like this (done stupid fast using my crappy software tools at work)



Thanx. I had a similar idea! :)


This map is shaping up really fast! Great job Sapiento.

@Wannabeharo-Nice suggestion.

Thank you!

I reduced the thickness of the waves, and thickened the lines of the landmass and the 'outer' shoreline.

Lukc
02-08-2012, 03:22 AM
A very well done map. The really aged map is a bit dark for my taste, but ... that's just taste.

One thing I notice is that you have two Glacial Seas, though they're cut off from one another by the mass Rakateria.

Sapiento
02-08-2012, 03:58 AM
A very well done map. The really aged map is a bit dark for my taste, but ... that's just taste.

One thing I notice is that you have two Glacial Seas, though they're cut off from one another by the mass Rakateria.

Thank you.
It's actually the same sea; as it covers the northern part of the planet I thought I place the name on both hemispheres.

Lukc
02-08-2012, 04:26 AM
Yes, but it's *not* the same sea. It doesn't link up. There are two Mare Glacialis, linked by the Mare Vitium and the Mare Perpinium. The north pole is land, far as I can tell.

Your single Mare Glacialis is more like the Mare Glacialis Thyspianum and the Mare Glacialis Ilitiaenum.

;) Sea Police

jfrazierjr
02-08-2012, 08:02 AM
Yes, but it's *not* the same sea. It doesn't link up. There are two Mare Glacialis, linked by the Mare Vitium and the Mare Perpinium. The north pole is land, far as I can tell.

Your single Mare Glacialis is more like the Mare Glacialis Thyspianum and the Mare Glacialis Ilitiaenum.

;) Sea Police

Yea.. he's right.... It took me a few moments to catch it and verify, but it is there.... Good catch Lukc(now I know who to call for my maps... that is if I can ever get one finished!)

Sapiento
02-08-2012, 12:24 PM
Yes, but it's *not* the same sea. It doesn't link up. There are two Mare Glacialis, linked by the Mare Vitium and the Mare Perpinium. The north pole is land, far as I can tell.

Your single Mare Glacialis is more like the Mare Glacialis Thyspianum and the Mare Glacialis Ilitiaenum.

;) Sea Police

At first I couldn't recognize Thyspianum and Ilitiaenum :?:. But then :!: I guess that's an issue when you invent names in just a second.
But you are right! Good eye!

Sapiento
02-09-2012, 04:38 AM
Names changed.
I also edited the wave pattern and the appearance of the coast as well as the paper texture.

Hai-Etlik
02-09-2012, 12:49 PM
I like the paper texture, it gives more contrast and less distraction. The coast effect though kind of makes it look like you've cut out the land and glued it on blocks so it's raised over the map. It kind of clashes with the straight black and white of the rest of the map.

Sapiento
02-10-2012, 02:48 AM
Again just clean lines.

I think this is finished.

Any ideas or critiques?

Hai-Etlik
02-10-2012, 12:08 PM
Again just clean lines.

I think this is finished.

Any ideas or critiques?

Well, if you want more coastline emphasis while sticking to the pen and ink look, you might try multiple outside lines. That's one of my favourite tricks, though making it work with the wavy pattern might be tricky.

Also a couple of minor things that point to the "computerness" of it: The coastlines look a bit too perfectly consistent compared to the symbols for the trees and mountains, some fluctuation in line width and offset would give it a more hand drawn look. The corner decorations are kind of obviously meant to be much smaller and look out of scale withe everything else. That said, about the only thing you could do to fix that would be to draw your own or try to find something that just happens to fit.

RobA
02-10-2012, 03:33 PM
Another option to deal with the heavy looking decorations might be to replace the solid black with cross hatching - here is a quick and dirty representation (apologies for butchering your work):

42149

-Rob A>

Sapiento
02-10-2012, 04:10 PM
Thank you, guys. I already posted the map in the 'Finished' section - should have waited a little bit longer. Good ideas, especially with coast lines, Hai-Etlik, and the cross hatching, Rob A!
Maybe I'll edit the map again.