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Mustak
04-10-2012, 05:42 PM
My first map:

http://img840.imageshack.us/img840/2473/mapa1a.th.jpg (http://imageshack.us/photo/my-images/840/mapa1a.jpg/)

I make it using Ascension's Atlas Tutorial in Gimp.

Remains to be done: Rivers and Countries. Felimage too; not installed it because I could not.

(It is the first time I write in English, please be patient.)

arsheesh
04-10-2012, 05:57 PM
Hi there Mustak, not bad, not bad at all. This isn't a critique of your map per se, but I've always thought that shelf for this style of map looks too beveled to be natural. That and the sea bumps look random. It might be fun to experiment around with the sea clouds layer, air-brushing (at low, i.e. 2-4% opacity) white on the portions of that layer surrounding the land, and black around the areas farther away from land. Also, I'd recommend turning the opacity of the shelf down a bit. This might help the land and sea to look more integrated. Great job so far though.

Cheers,
-Arsheesh

Veldehar
04-10-2012, 10:07 PM
Very nice first map! I agree with Arsheesh above on the shelf. What is the scale we are looking at here?

xoxos
04-10-2012, 11:58 PM
nice colours!

Troedel
04-11-2012, 05:12 AM
Again the shelf :) Itīs way to smooth compared to the landmass contour. I took the smear tool to break up the contour line and added errosion using the dodge tool ( donīt know the gimp equivalent ). Hope it helps. I think that can be used taking your original image without to much change. It will take some time though. Looking foreward to your solution!

43914

Mustak
04-11-2012, 05:13 PM
Hi there Mustak, not bad, not bad at all. This isn't a critique of your map per se, but I've always thought that shelf for this style of map looks too beveled to be natural.

Please write freely, with your comments I can improve (if you want correct my bad English, no problem).

You're right, it looks too beveled.

Selection grow 10px and Feather 10px (instead of 20px & 20px), opacity 20% (instead of 30%):

http://img138.imageshack.us/img138/2445/mapa11.jpg


It might be fun to experiment around with the sea clouds layer, air-brushing (at low, i.e. 2-4% opacity) white on the portions of that layer surrounding the land, and black around the areas farther away from land.

Sorry, I can't see difference.

Lukc
04-11-2012, 05:30 PM
Look closely at the continental shelves of the large bay ... :)

Mustak
04-11-2012, 05:31 PM
Very nice first map! I agree with Arsheesh above on the shelf. What is the scale we are looking at here?

Thank you.

Scale? I had not thought of that, but 3,000 x 3,000 km (approx.) would be nice... 1:18,000, I believe...

Mustak
04-11-2012, 05:37 PM
nice colours!

Thanks, but credit is for Ascension.

The colors are on page 7 of the manual "Ascension atlas style.pdf" for PS.

arsheesh
04-11-2012, 07:18 PM
The shelf looks better (if it were my map I'd still play around with it a bit, perhaps try adding some Spread Noise (Filter > Noise > Spread > 4%) to try to break up the uniformity a bit).

Cheers,
-Arsheesh

Ourea
04-12-2012, 08:53 AM
I could never write a second language fluently :D
Are you using Photoshop? If so, you could try Tear's tutorial for a shelf style. I'm a real fan of the way it looks:
http://www.cartographersguild.com/showthread.php?8086-Award-Winner-Saderan-%96-a-tutorial

Mustak
04-12-2012, 07:47 PM
Again the shelf :) Itīs way to smooth compared to the landmass contour. I took the smear tool to break up the contour line and added errosion using the dodge tool ( donīt know the gimp equivalent ). Hope it helps. I think that can be used taking your original image without to much change. It will take some time though. Looking foreward to your solution!

43914

I trying Sharpen, Smudge and Dodge Tools, but I can't get this erosion effect. I keep testing. Thank you.

Mustak
04-12-2012, 07:54 PM
Look closely at the continental shelves of the large bay ... :)

Too much contrast in the shelf, right?

Mustak
04-12-2012, 07:58 PM
The shelf looks better (if it were my map I'd still play around with it a bit, perhaps try adding some Spread Noise (Filter > Noise > Spread > 4%) to try to break up the uniformity a bit).

Cheers,
-Arsheesh

Filter > Noise > Spread > 5% and Smudge Tool:

http://img195.imageshack.us/img195/2053/mapa12.jpg (http://imageshack.us/photo/my-images/195/mapa12.jpg/)

Mustak
04-12-2012, 08:08 PM
I could never write a second language fluently :D
Are you using Photoshop? If so, you could try Tear's tutorial for a shelf style. I'm a real fan of the way it looks:
http://www.cartographersguild.com/showthread.php?8086-Award-Winner-Saderan-%96-a-tutorial

My English teachers were D&D books and a English - Spanish dictionary :)

Thanks for the link, good tutorial.

Mustak
04-12-2012, 08:17 PM
I use The Gimp, but I'm testing Photoshop.

Mustak
04-13-2012, 03:47 AM
My second map:

http://img217.imageshack.us/img217/6674/mapa2fz.th.jpg (http://imageshack.us/photo/my-images/217/mapa2fz.jpg/)

No countries, no rivers.

I make it with Photoshop using Ascension's Atlas Tutorial.

In Creating the Continental Shelf, Select > Color range = black with a fuzziness of 150, I use 50 instead.

Lukc
04-13-2012, 04:03 AM
I think your maps are improving very fast indeed ;)

Mustak
04-13-2012, 11:24 AM
Thanks Lukc. :)

Mustak
04-15-2012, 02:27 AM
How interesting, I found a plugin for Gimp that allows you to use layer styles as Potoshop, Layer Effects (http://registry.gimp.org/node/186).

The Python version (layerfx.py) allows preview.

Mustak
04-16-2012, 08:21 PM
My third map:

http://img801.imageshack.us/img801/1843/mapa3c.th.jpg (http://imageshack.us/photo/my-images/801/mapa3c.jpg/)

Made in PS, with Antique Style Maps In PhotoShop tutorial.

Mustak
04-17-2012, 09:19 AM
I got the compass rose in Wikipedia (http://upload.wikimedia.org/wikipedia/commons/2/25/Compass_thumbnail.jpg).

Lukc
04-17-2012, 03:41 PM
It looks antique, alright - (correction - I zoomed in). The texture looks perfect and the font choice is wonderful as well. What font did you use? Regular times?

One thing I would suggest is positioning the latitude and longitude a bit more off centre. Right now it looks like you've taken a shot of the central area with a fish-eyed lens. Another thing that bugs me a bit is the sea-lines (what should I call them?) radiating away from the land are a bit too angular and stepped, I think they would look more elegant if they were a bit more rounded.

arsheesh
04-17-2012, 04:03 PM
That turned out quite nicely Mustak. Great job.

Cheers,
-Arsheesh

Mustak
04-19-2012, 11:05 AM
It looks antique, alright - (correction - I zoomed in). The texture looks perfect and the font choice is wonderful as well. What font did you use? Regular times?

One thing I would suggest is positioning the latitude and longitude a bit more off centre. Right now it looks like you've taken a shot of the central area with a fish-eyed lens. Another thing that bugs me a bit is the sea-lines (what should I call them?) radiating away from the land are a bit too angular and stepped, I think they would look more elegant if they were a bit more rounded.

Thanks Lukc.

Yes, the tutorial recommends Regular 'Times New Roman' font.

For this map I added Selection - Modify - Smooth 1...10 in each ring (step14, page 11):

http://img269.imageshack.us/img269/3497/mapa3a.th.jpg (http://imageshack.us/photo/my-images/269/mapa3a.jpg/)

Also I moved the latitude and longitude lines.

Mustak
04-19-2012, 11:14 AM
That turned out quite nicely Mustak. Great job.

Cheers,
-Arsheesh

Thank you very much arsheesh.

Mustak
04-21-2012, 12:40 PM
My fourth map:

http://img205.imageshack.us/img205/7489/mapa4.th.jpg (http://imageshack.us/photo/my-images/205/mapa4.jpg/)

Made in PS, with Town and Village tutorial by Lerb.

Mustak
04-21-2012, 12:43 PM
Several things are cloned to reduce the time of creation. ;)

Ourea
04-24-2012, 12:09 PM
Really nice! You're just spitting these out, aren't you? :D I can't wait to see more!

Mustak
04-26-2012, 07:34 AM
Thanks Ourea.

"You're just spitting these out, aren't you?" You mean that if the map is my own invention? Well no, I just followed the tutorial. :)