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IdiotDogBrain
05-29-2012, 04:50 PM
Hi I created this for a rpg adventure. Its a grounded airship that was brought down by a Gremlin commando operation. I am still searching for a way to paint the deflated balloon that is lying next to the ship. Any suggestions?

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Larb
05-29-2012, 07:22 PM
That looks really nice. The style reminds me of other maps I have seen before. As for the balloon I would say... sorta... just draw it but I don't think that would help. You could go for that slightly stitched-together patchwork leather style perhaps.

Seraphine_Harmonium
05-29-2012, 08:31 PM
I would say to look up images of deflated balloons, and see if you can get something you can copy from. Maybe make a texture for the folds, something like that.

Jaxilon
05-29-2012, 08:39 PM
Grab yourself the biggest balloon you can find at the store, you probably can get a whole bag of them for pretty cheap. Then blow one up until it's about to explode and leave it for a day then let the air out and position it on the ground about how you imagine it would look. That might give you something to work with.

Redrobes
05-29-2012, 08:43 PM
No idea but I recalled that CG textures have loads of cloth textures to reference:

http://www.cgtextures.com/textures.php?t=browse&q=27505

Bogie
05-29-2012, 11:57 PM
Nice boat, good layout. I always like seeing items I've made show up in maps. interesting alternative uses, using a chest lid as a hatch cover works well.

2 suggestions, a couple of chests look way out of focus or much lower resolution than everything else and the hand drawn black and white elements don't fit with everything else.

Try these: 4527645277452784527945280

IdiotDogBrain
05-30-2012, 06:01 AM
Many good advices here, I am glad I put this online. I hope I find the time to incorporate all the ideas soon!

Drawing something is not an option Larb since I do not know how to hold a pen correctly. The stitched leather idea might come in handy though...

Seraph, I never ever would have thought that there is a big collection of deflated baloons on the internet. But google proofed me wrong! I hope I can find something right now otherwise I will use Jaxilons advice- I bought a bag baloons for the kid last week anyway and they come in different forms too. Inflating one right now, just in case...

That cgtextures website is epic! Since I am quite new to the mapping and graphic business its always good to get ideas for new ressources.

Bogie, thank you for the pieces! I was going to look for alternative ladders and doors. At first I really wanted to set them off for easy viewing but you are right, they just dont fit in there. Spared me the search. Oh, and thank you for all the tiles your created so far.

edit.. now with balloon and new doors/stairs

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anstett
06-13-2012, 09:51 AM
I like the modified image and I like how the texture on the balloon came out. But I think the placement is off. If the ship came down softly the air bag should be off to the side as the crew pushes it away from the craft. If the ship came down hard then the air bag would be at least partially on top of the upper deck and draped over the side. But I do not see a simple way for the shop to actually be on top of the collapsed air bag.

I would love to see this in a side view also, picturing it leaning to starboard and all the decks tilted and things piled up against the walls.

BOB

Lyandra
06-14-2012, 03:18 PM
I like the new version. Some elements are still out of focus though. Overall a great map. :)

IdiotDogBrain
06-22-2012, 03:48 AM
I tried to have the balloon at last half on the upper deck- because the ship came down hard... Unfortunately I misarranged the decks to do this properly. In order to achieve it the upper deck would need to be on the left side.

Arranging all equipment on one side of the ship (and playing with the shadows a bit) is a great idea. I definately will redo this map as soon as I find time to create a final version. I wil also put more care on the focus of stuff on the ship. I seem to have some very differently sized brushes in my collection.

Thanks for your input, its very helpful