View Full Version : 1st Map

06-16-2012, 01:24 PM

Sooo here it is.


7.3 MB / .jpg 4942 x 3342 px

Some stats:

16 Regions & Capitals
140+ Towns
50+ Cities
30+ Major Sites (Points of Interest, Caves, Medium Dungeons, etc)
25+ Fortress (Castles, Towers, )
10 Ancient Ruins (Large Dungeons)

... and countless adventures :)

========================OOOO====================== ==

Inspired by the amazing Saderan tutorial done by Tear, and my need to have a map for a future rpg campaign...

.. i've just made my 1st map (still WIP)

Saderan's style looks almost exactly the same feeling i wanted for this setting.

- original psd is almost HUGE (4800x3200 px)
- few rivers: well, yeah. :)

Next steps:
- markers (city, towns, names, etc);
- regions, kingdoms, etc;
- some mods (darker areas, maybe a few swamps, deserts..)

Obviously, feedback is appreciated.


06-16-2012, 05:49 PM
Looks like a very promising start. I've never been able to really get the hang of these kinds of tutorials.

06-17-2012, 06:43 PM
For some reason the map looks a bit "fuzzy". I'm not sure why exactly (being a GIMP user I've never had the opportunity to attempt this style), but if you could find a way to sharpen the detail I think it would be a great improvement to the map.


06-17-2012, 07:07 PM
Thanks for the feedback :)

Today i've added some textures, brushes etc to create some detail.
I think the forest is fine, but mountains have some sort of "wrong" feeling. Still experimenting...



06-18-2012, 12:14 PM
The mountains do seem a bit floaty, for lack of a better term, LOL.

Heckuva first map however! Nice work. Liking the forests.

06-18-2012, 12:20 PM
those forests are really nice (the swampy bits too), though mountains- using the saderan style as well as individual mountains 'brushes' - seem odd.

great work for a first map

06-18-2012, 12:29 PM
Thanks for the feedback, much appreciated.

Yes, i guess i have to rework mountains, erase the brushes and make more elevation, using the terrain layer itself to create mountains instead brushes.

I'll post more soon...

06-18-2012, 01:02 PM
It looks very good and it seems you've got a pretty good plan for what to do next! I'd consider making the snow terrain border sharper/noisier since snow tends to end quite abruptly and doesn't really "flow" into other terrain types. Aside from that, cool ... and the trees are nice too!

06-18-2012, 07:29 PM
This is looking quite nice so far Berto.


Klaus van der Kroft
06-18-2012, 10:55 PM
Looking spiffy! I love those mountains and forests. The colours be pleasin' to me eye as well.

Just one detail: Some of the rivers seem a tad angled in some segments. Some smoothing would fix them right away.

06-19-2012, 04:01 PM
Some rework at the same 2 zones...

Meshing Saderan and texture it's sure odd... but i've done a few tweaks and it's more blended now, a lot more. And i even like it :)

Changing the snow layer is the next step (thanks @Lukc)

I was testing some lettering also, to find a clean style (px, height etc) for labels, names etc...



06-20-2012, 08:56 AM
Desert + Roads (Main, Secondary, Trails)


06-20-2012, 06:01 PM
I love your idea of blending styles. The forests look awesome. The desert texture looks great but the yellow used seems a little too bright to me. The map is starting to look very nice, can't wait to see the whole piece! :)

06-20-2012, 06:27 PM

Thanks! Yes, on the lookback the desert is in fact very bright.. i'll change the color gradient (something between brown-orange, more SAND style) or maybe i'll add a hue/saturation correction layer once is finished.

06-24-2012, 11:48 AM
A glimpse of the South (nearly complete)

There're so many layer in Photoshop, everytime i open the map it's so sloooow (maybe 4gb ram aren't too much for this kind of work)

I have 2 different psd: one is for terrain, land (see 1st post) layered, the other one is for markers (city, labels, towns, etc...) Considering to make a 3rd one for mountain fixes, decorations, special symbols, etc before making a 4th one for final touches.